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  Re: Japan Rail EF64
 
(...) -snip- (...) -snip- (...) WOW what eye candy! Excellent! e (20 years ago, 6-Dec-05, to lugnet.trains, FTX)
 
  10% off all orders BL ChicagoBrickyard
 
10% off all orders. (Discount will be given when invoice is sent.) FREE shipping to US addresses. Store minimum is $10.00 Take a look: (URL) Julie (20 years ago, 6-Dec-05, to lugnet.market.buy-sell-trade)
 
  Re: Giochi Sforzeschi: indicazioni stradali
 
"fabio sali" <fabio.sali@tin.it> ha scritto nel messaggio news:Ir3H0v.x4B@lugnet.com... (...) ciao., io sono dell'idea che piu' roba e di tipo diverso c'e' , meglio è !! rappresenta meglio gli interessi /capacità del gruppo!! ciao a giovedi' (...) (20 years ago, 6-Dec-05, to lugnet.org.it.itlug)
 
  Japan Rail EF64
 
Hi all, Just uploaded another train, this time a Japanese (URL). This had been sitting on my computer for ages as I had a couple of problems with it, one of which was the door which I've now fixed using the fence offsetting techniques discussed (...) (20 years ago, 6-Dec-05, to lugnet.trains, lugnet.loc.jp, lugnet.announce.moc, FTX) !! 
 
  Re: Is it possible to use LDView as POV-Ray previewer?
 
(...) By sort first I mean I would find which vector is most-orthogonal (ie. the one whose dot protucts were smallest compared to the other two) and leave it be, then I'd perpendicularise the one whose dot-product was smallest with the first one and (...) (20 years ago, 6-Dec-05, to lugnet.cad.ray)
 
  Re: Is it possible to use LDView as POV-Ray previewer?
 
(...) I'm not sure what you mean by "sort first". However, I do what you say, and make the right and up perpendicular, then use the cross product to determine the direction. POV-Ray is only pedantic when the "vista buffer" is enabled (which is true (...) (20 years ago, 6-Dec-05, to lugnet.cad.ray)
 
  Re: Giochi Sforzeschi: indicazioni stradali
 
Scusate la domanda forse stupida :-),Io avrei deciso di venire giovedì ho già il badge con il nome,però volevo chiedervi se avevate bisogno di qualcosa di Technic oppure vengo solo ? Non mi offendo se mi dite che i miei modelli fanno schifo non vi (...) (20 years ago, 6-Dec-05, to lugnet.org.it.itlug)
 
  NQJ or Brick-it-Forward - So close I can feel it !!
 
The 4483 AT AT was a nice set, but it was bound to happen. It was destiny. When Mike sent me an email trade offer, I could not believe my eyes. I had no idea it would happen so soon, so quick. The Force may be strong, but I could not say no to; An (...) (20 years ago, 6-Dec-05, to lugnet.org.ca.rtltoronto, lugnet.market.jambalaya, lugnet.market.buy-sell-trade, lugnet.general, lugnet.technic)
 
  Re: Retro Rocket - (Warning....Bonktron related post)
 
(...) Wow, Lennybobenny... come on, tell me how you really feel. (...) Yes, the colour scheme, as well as the inspiration and the need to fulfill my space destiny. (...) Awww, how disappointing, maybe I don't really know what a real Bonktron should (...) (20 years ago, 6-Dec-05, to lugnet.space, FTX)
 
  Re: Retro Rocket - (Warning....Bonktron related post)
 
(...) No it's not... but I was hoping to call a few of them out. I guess they don't want to hurt my feelings, OR they are so blown away that they just are speechless (I'm kidding, of course!) ".space love"???? Yikes... I think I will just leave out (...) (20 years ago, 6-Dec-05, to lugnet.space, FTX)
 
  Queen's Lego Bridge
 
Hi everyone, Here is a page that I'm sure all you rtl types will absolutely love: (URL) past the lego mutilation, it's a pretty cool project. Adina (20 years ago, 6-Dec-05, to lugnet.org.ca.rtltoronto)
 
  Re: Retro Rocket - (Warning....Bonktron related post)
 
(...) Thanks, and no probs. (...) Me too!!! (...) How the heck should I know??? I'm not a spacer... but I think they call it "greebling" (and you know what you call it!) and sadly my ship lacks a great deal of it. I beleive that's part of the (...) (20 years ago, 6-Dec-05, to lugnet.space, FTX)
 
  Re: Retro Rocket - (Warning....Bonktron related post)
 
(...) Thanks, it was my pleasure. (...) My gain too, I learned a few things in the process, and I hope that my next space creation is a bit better. Until then, thanks for the encouragement. Janey "Red Brick" (20 years ago, 6-Dec-05, to lugnet.space, FTX)
 
  Re: Retro Rocket - (Warning....Bonktron related post)
 
(...) Thanks Dave, very kind. Not sure if I am a "natural" but I did enjoy the process, and I might just have another space ship or two up my sleeve, but currently I have a few other projects calling my name, and a few others that are completed that (...) (20 years ago, 6-Dec-05, to lugnet.space, FTX)
 
  Dice roller
 
Noticed this on Boingboing: "Introducing GameByEmail's Dice-O-Matic. Made from Legos, a USB camera, and a bit of software, it's a home-grown, dice-rolling monster. Don't let it's rickety looks deceive you; this puppy can easily crank out the 20,000 (...) (20 years ago, 6-Dec-05, to lugnet.robotics)
 
  Re: MOTM / SOTM Voting For December Is Now Open
 
(...) POVray worked hard for those images. Shrinking them is telling it that you have no respect for its work. You never know, all future renders might turn out wrong because it is mad. ;) Tim (20 years ago, 6-Dec-05, to lugnet.cad.dev.org.ldraw, FTX)
 
  Re: MOTM / SOTM Voting For December Is Now Open
 
(...) I could also email Orion a 800 x 600 version of mine.... (URL) (20 years ago, 6-Dec-05, to lugnet.cad.dev.org.ldraw, FTX)
 
  Re: OK here's the real problem! (Was: Re: Finding a rotation matrix for a triangle)
 
(...) Actually, what you need to do is *skew* the 1-4edge. Literally deform it, so it stretches along the edge of the stud3 cylinder. If you turn it, it will no longer intersect the surface of the cylinder -- the edge will disappear inside the (...) (20 years ago, 6-Dec-05, to lugnet.cad, FTX)
 
  Re: HAPPY MOVIE DAY!!!
 
(...) Didn't seem to help much, did it? ;) Steve (20 years ago, 6-Dec-05, to lugnet.harrypotter)
 
  Re: Is it possible to use LDView as POV-Ray previewer?
 
(...) None handy but all I'd do is sort first and then perpendicularise one and use the cross-product for the third. Probably what you do anyway. To be honest I don't see why POVray is being so pedantic about it. It's only going to be accurate (...) (20 years ago, 6-Dec-05, to lugnet.cad.ray)


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