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  # EUROPEANS LEGOFANS
 
Hi Europeans Legofans, This mail concerns all the Legofans whose live in: -Germany -Austria -Belgium -Luxembourg -United Kingdom -Netherlands -Switzerland -Ireland -Finland -Sweden -Norway It's a fabulous scoop for you. After France, DYA creates, (...) (26 years ago, 3-Feb-00, to lugnet.market.shipping)
 
  Re: 2000 UK catalogue - my comments
 
Paul Mison <lego@songtwo.demon.co.uk> wrote in message news:38989E5E.2CDDB0...n.co.uk... (...) But the scans are mutilated for some reason. Wait until someone else does it before putting on brickshelf. Huw (26 years ago, 3-Feb-00, to lugnet.loc.uk)
 
  Re: Is this enough to start a minifig box?
 
Chris Dee <chris_w_dee@hotmail.com> wrote in message news:FpCuCp.HDz@lugnet.com... (...) minifigs, nor (...) torso. (...) My sentiments entirely. Huw (26 years ago, 3-Feb-00, to lugnet.loc.uk)
 
  Re: 9376 - is it worth it?
 
(...) I have this set as well and I say it is worth it although I would not say it is a deal. I liked it because Except for Knight Lords Castle and the 2000 stuff I never collected castle :(. This set let me round out my collection somewhat with (...) (26 years ago, 3-Feb-00, to lugnet.castle)
 
  Re: Basement water alarm
 
Do you mean that my alarm clock follows the 60 Hz carrier? That confuses me-- I once programmed my Timex/Sinclair Z80 to be a clock based on the power line carrier. It kept terrible time. I assumed it was because of the inaccuracy of the carrier. (...) (26 years ago, 3-Feb-00, to lugnet.robotics)
 
  Re: ldglite (ldlite for OpenGL and Linux) new stuff
 
(...) Cool! That is my long term goal with LDraw-mode, too. I'm hoping to be able to make Emacs/LDraw-mode communicate (over X?) with some CAD system. That will give me the power and flexibility of Emacs combined with the joy of the LDraw format. (...) (26 years ago, 3-Feb-00, to lugnet.cad.dev)
 
  Re: Lose the Plastic Thingies (tm)
 
Mmmmmmmm... Guinness... I actually like the chrome exhaust pipes! (...) (26 years ago, 3-Feb-00, to lugnet.dear-lego)
 
  Re: ldglite (ldlite for OpenGL and Linux) new stuff
 
(...) Take a look at my previous post, LeoCAD is GPL. I know it doesn't look like LDraw but you can still run "leocad foo.dat" and it will render the file or "leocad foo.dat -i foo.gif" and it will save a GIF file (JPG, PNG and BMP also supported). (...) (26 years ago, 3-Feb-00, to lugnet.cad.dev)
 
  Re: ldglite (ldlite for OpenGL and Linux) new stuff
 
(...) What about the parts libraries used by the Ray tracing folks? Or is a totally new format in order? Either way I think the right thing to do is start with some utilities that convert the LDRAW formatted parts to whatever form we want to use. (...) (26 years ago, 3-Feb-00, to lugnet.cad.dev)
 
  finally the LAV25.dat  [DAT]
 
this is just about done... 0 Light Armored Vehicle 0 Name: LAV25.dat 0 Author: usmc 666 1 487 0 8 10 1 0 0 0 1 0 0 0 1 2926.DAT 1 487 0 8 70 1 0 0 0 1 0 0 0 1 2926.DAT 1 487 0 8 130 1 0 0 0 1 0 0 0 1 2926.DAT 1 487 0 8 -50 1 0 0 0 1 0 0 0 1 2926.DAT (...) (26 years ago, 3-Feb-00, to lugnet.cad.dat.models)
 
  Re: ldglite (ldlite for OpenGL and Linux) new stuff
 
(...) Well, excuse my ignorance, but I couldn't find the source at (URL) (26 years ago, 3-Feb-00, to lugnet.cad.dev)
 
  Re: Extraordinary style + details in a spaceship
 
(...) I too can't say enough good things about this site...it's very refreshing to see Lego used in new ways. When I view these pages, I am mostly just seeing blocks for text...is there a way I can set my browser to see the Japanese charaters? I am (...) (26 years ago, 3-Feb-00, to lugnet.general, lugnet.space, lugnet.starwars, lugnet.modelteam)
 
  Re: ldglite (ldlite for OpenGL and Linux) new stuff
 
(...) A feature I already started adding to ldglite is to take ldraw commands from stdin if no filename is present on the commandline. I think this lends itself better to external control than polling a file. This is of course based on my completely (...) (26 years ago, 3-Feb-00, to lugnet.cad.dev)
 
  New Jambalaya box proposition
 
Hello all! I would like to start a new Jambalaya type box. The only difference is that the order in which it gets sent around will have a usefull structure. Let me explain... I have a bunch of Adventurer bits that I have no use for. I will dump them (...) (26 years ago, 3-Feb-00, to lugnet.market.jambalaya)
 
  Re: This is a cool modification! (Tom Stangl, you'll like this)
 
(...) This is very cool. I always cringe when I see extremely multicolored creations in Lego's Builders Gallery or when a child makes something...but this is art :) Kinda like when John Lennon painted his Rolls-Royce...it really makes you see the (...) (26 years ago, 3-Feb-00, to lugnet.modelteam)
 
  Re: ldglite (ldlite for OpenGL and Linux) new stuff
 
(...) Yes, I totally agree with you. I think that once you bother to learn the LEdit keycodes, it is much quicker to use than a "point and click" CAD system. I think that any new LDraw-based CAD system should also imlement the LEdit kecodes for the (...) (26 years ago, 3-Feb-00, to lugnet.cad.dev)
 
  Re: ldglite (ldlite for OpenGL and Linux) new stuff
 
(...) You can keep compatibility with the POV libraries but each one (LGEO, L3P and Anton Rave's (?)) use a different coordinate system. LeoCAD uses the parts from LGEO first and then if something is missing, it creates the parts using its own (...) (26 years ago, 3-Feb-00, to lugnet.cad.dev)
 
  Anything suggestions for the NELUG website.
 
I don't know how many of you check the NELUG site on any kind of regular or semi-regular basis but I do try and keep it updated with links to relevent posts here on LUGNET and other information like member counts etc. Anyway I was wondering if (...) (26 years ago, 3-Feb-00, to lugnet.org.us.nelug)
 
  Re: ldglite (ldlite for OpenGL and Linux) new stuff
 
(...) Yes! Yes! Yes! Although not surprising coming from another EMACS user. It's amazing how hard it is to convince people that you can get things done so much faster if your fingers never leave the keyboard. Unfortunately it requires training to (...) (26 years ago, 3-Feb-00, to lugnet.cad.dev)
 
  Re: ldglite (ldlite for OpenGL and Linux) new stuff
 
(...) Ah yes, the command line interface. Much better! I should just delete that pesky WinCvs fish icon right off the desktop. Don (26 years ago, 3-Feb-00, to lugnet.cad.dev)

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