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Subject: 
Re: Part Authors: opinions sought on T-Junctions
Newsgroups: 
lugnet.cad.dat.parts
Date: 
Sun, 4 Mar 2007 12:00:48 GMT
Viewed: 
4739 times
  
   So, what do you as part authors think? Should T-junctions be avoided in order to avoid the rendering errors that they can introduce, or should part authors continue to strive to make parts with the fewest number of polygons possible?

--Travis

It’s possible that by setting up meshes POVray can largely avoid the problem as it rotates points and then joins them. My opinion is that Part Authors should stick to keeping the polygon count down rather than jumping through hoops to try to avoid a problem which I suspect is fairly rare and not that important (it’s only likely to be a problem at high-zoom).

Tim


Tim



Message has 1 Reply:
  Re: Part Authors: opinions sought on T-Junctions
 
(...) It's not really constrained to high zoom. If you have a 1% chance of any given pixel along any given T-junction boundary edge resulting in a hole, then you'll have the roughly the same number of holes at any zoom level, since in general the (...) (17 years ago, 5-Mar-07, to lugnet.cad.dat.parts, FTX)

Message is in Reply To:
  Part Authors: opinions sought on T-Junctions
 
If you are a part author, I'd appreciate it if you read this post. I know it's long, but it needs to be in order to correctly describe the issue. When looking at one one of the parts in the inaugural Part of the Month contest in LDView (on my work (...) (17 years ago, 4-Mar-07, to lugnet.cad.dat.parts, FTX)

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