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| | Re: Train ramps
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| (...) Also be chary of changing the RATE of climb too fast or (in my view, although this is a bit controversial) changing the rate of climb on curves. See the FAQ: (URL) leads you to this excellent resource: (URL) that helps. (21 years ago, 20-Aug-03, to lugnet.trains)
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| trains (score: 0.405) |
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| trains (score: 0.405) |
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| trains (score: 0.405) |
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| | Re: DCC slowing?
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| (not really replying to my own post, but adding the 2 cents of Robert Miles and my reply to him...) (...) This does explain exactly why the long, heavy trains had such trouble on the curves, and why the banked curve in particular would be (...) (21 years ago, 23-Aug-03, to lugnet.trains)
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| trains (score: 0.405) |
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| trains (score: 0.405) |
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| | Re: Question to all the other train clubs
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| In lugnet.trains.org, John Gerlach wrote: Hi John, you got by far more feedback, than lots of other requests in lugnet.trains get in average. Is it asked for too much, if I beg you, to give us some more informations about your thoughts on our (...) (21 years ago, 21-Aug-03, to lugnet.trains.org, FTX)
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| trains (score: 0.404) |
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| | Re: Question to all the other train clubs
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| (...) Try expanding beyond trains. MichLTC is a club within a club of MichLug. We include all themes. There have even been space ships seen parked at the airport in one of out shows. Castles can be worked into displays (Remember castle is just town (...) (21 years ago, 19-Aug-03, to lugnet.trains.org, FTX)
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| trains (score: 0.404) |
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| | Re: Point Motor Instructions
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| (...) Jeff - That looks like a very tight and solid design. I've made some reciprocating designs for point motors, but they all had some slop built into the design that lead to some delay in the switching action. On the outside (I haven't built it (...) (23 years ago, 31-Jan-02, to lugnet.trains)
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| 9v (score: 0.404) |
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| trains (score: 0.404) |
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| trains (score: 0.404) |
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| trains (score: 0.404) |
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| trains (score: 0.404) |
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| trains (score: 0.404) |
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| | Re: New train MOC - 0-6-0+0-6-0 Beyer-Garratt locomotive
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| (...) Nice work, Frank! A 3-axle 9V motor with rods would be soooo nice! I can verify that lack of rods loses a lot (URL) though I didn't spend much time on it. And yes, I know I spelt Garratt wrong - I'll change it when it's easy to change (...) (23 years ago, 28-Jan-02, to lugnet.trains)
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| 9v (score: 0.404) |
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| | Re: Remote Switch plan
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| (...) Does that require switch modification? The rtlToronto gang(1) had not one but TWO boffo powered points designs (using clutch gears) that did not require internal switch modification, they had torque to burn and easily threw unmodified switches (...) (21 years ago, 19-Aug-03, to lugnet.org.ca.rtltoronto, lugnet.trains)
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| trains (score: 0.404) |
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| | Re: New train MOC and Orange passenger car
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| In lugnet.trains, Ludo Soete wrote: [snip] (...) (URL) typical case of forgetting to copy the second link, and so pasting the first link twice. It happened to all of us. (...) Can't you use, at least partially, Brick 2 x 3 with Curved Top also? (the (...) (21 years ago, 18-Aug-03, to lugnet.trains)
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| trains (score: 0.404) |
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| 9v, trains (score: 0.404) |
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| | Re: Question about the new trains
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| (...) ... (...) ... I don't think so. We've been running some of the same trains at NCLTC for nine shows (some shows for over a month), and the well-run trains still work. The undercarriage is well-worn where the bogies touch the plates, but the (...) (21 years ago, 4-Aug-03, to lugnet.trains, lugnet.lego.direct)
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| trains (score: 0.404) |
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| | Re: Question to all the other train clubs
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| (...) Smaller shows, more "fun" shows- don't go to a show that doesn't at least offer free donuts. Don't sweat the detail level- make a fun running toy train layout, and let the smiles on kids faces bring you back into it. I realistically would NOT (...) (21 years ago, 17-Aug-03, to lugnet.trains.org, FTX)
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| trains (score: 0.404) |
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| | Re: DCC slowing?
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| (...) Snip (...) Yes, I have experienced this. I'd suspect overheating- what were the room conditions? I had it happen at LLCA in 2000- ~30C (reasonably hot), and largish trains (5-10 cars). The best solution I could come up with was not to run the (...) (21 years ago, 14-Aug-03, to lugnet.trains)
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