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Kyle Henneberque wrote in message ... (...) From now on I'll be watching my back ;-) To be honest I've kept a few things under wraps. I've done a George Lucas and started with part 3 of City Tours and I'm working my way back to parts 1 and 2. The (...) (25 years ago, 29-Feb-00, to lugnet.town)
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| | Re: Millennium City
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(...) <snip> (...) <snip> Sanjay, I hope you are aware of the fact that I too hate you now. Your collection of sets outnumbers mine by far. I have been collecting since around 1987, yet I only have about half of your collection. The work you are (...) (25 years ago, 29-Feb-00, to lugnet.town)
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| | Re: Once Again, Legoville...
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After Josh, my drunken friend, got sober, I made him assist me in washing every peice of Lego in the town. That's the way to do it, you know. (25 years ago, 29-Feb-00, to lugnet.town)
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| | Re: Millennium City
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Brian Sauls wrote in message ... (...) The city took 18 months to plan. From the time I tore down my previous 6x5 roadplate town in Jan 1998 to the time I constructed Millennium City in October 1999. The city plan grew as I purchased more and more (...) (25 years ago, 28-Feb-00, to lugnet.town)
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| | Re: Millennium City
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Sanjay D'Souza wrote in message <38B70357.C4D5F27F@h...il.com>... (...) <SIGH.> All those tiles. All those town sets that I never owned. All those trees! You realize, of course, that I hate you now.<g> A truly spectacular job. I love the detailing (...) (25 years ago, 28-Feb-00, to lugnet.town, lugnet.general)
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| | Re: Once Again, Legoville...
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(...) I have to comment...I used to come home from sea, and find that my Mini-Figs were in all sorts of interesting poses...and I knew that my roommate had been drinking :) (He was good about it though, because I couldn't have cared really...it (...) (25 years ago, 28-Feb-00, to lugnet.town)
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| | Re: Once Again, Legoville...
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Jonas Marcho wrote in message ... (...) see (...) as (...) no (...) Fire (...) such (...) jagged (...) Store (...) my (...) entire (...) architecture? (...) database (...) I (...) What a pathetic post. I laugh loudly at you. After you stop feeling (...) (25 years ago, 27-Feb-00, to lugnet.town)
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| | Re: Once Again, Legoville...
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Your second city looks a lot better than the first. I think you are on the right track. I have some alternate suggestions that I don't think have been posted yet. Consider learning a bit about REAL architecture. I've found that this has inspired me (...) (25 years ago, 26-Feb-00, to lugnet.town)
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| | Re: Once Again, Legoville...
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One option I've come across is this really expensive paper that people use to print bumper stickers on. It's ultra-glossy and water-proof. The catch is that the ink has to dry under light for twenty-four hours, AND the paper is very expensive, (...) (25 years ago, 26-Feb-00, to lugnet.town)
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| | Re: Map of Legoville...
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Kevin Wilson has suggested that I reduce the number of roads and spread out so I can have more room to develop. I am going to go with his idea, because it's a very good one. I just finished the Gun Dealer; it is made to on the corner and it takes up (...) (25 years ago, 26-Feb-00, to lugnet.town)
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| | Re: Map of Legoville...
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(...) Looks like you hit that one on the head. I kinda like the space in the center of the bottom two plates on the first two rows (ie the left, bottom corner). You could get a kind of five sided buliding there. (25 years ago, 26-Feb-00, to lugnet.town)
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| | Re: Once Again, Legoville...
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(...) Hmm...Office Max perhasp? I'm thinking computer stores and office supply stores. Maybe if you can stumble across them, arts and crafts or school supply stores could be a possiblity. (Hobby/Train stores?) (25 years ago, 26-Feb-00, to lugnet.town)
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| | Re: Map of Legoville...
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That sounds like a pretty good idea to me. :-) (25 years ago, 26-Feb-00, to lugnet.town)
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| | Re: Map of Legoville...
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(...) In a word: too many roads, not enough space for buildings. No wonder your buildings don't look good if you have to squeeze them into teh space between roads like that! Try adding a non-road plate between every pair of parallel roads so you (...) (25 years ago, 26-Feb-00, to lugnet.town)
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| | Re: Once Again, Legoville...
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I've looked at CompUSA but could fine nothing... (25 years ago, 26-Feb-00, to lugnet.town)
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| | Re: Once Again, Legoville...
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(...) Well, I wouldn't integrate space port and space. Although I have been known to shoot down a few Space Police I Mission Commanders over the town and well...destroy a few buildings. Anyway, what I had in mind was more along the lines of Town (...) (25 years ago, 26-Feb-00, to lugnet.town)
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| | Re: Once Again, Legoville...
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(...) Well, I don't know if they still make it, but we did sell some at Computer City way back in '97 when it was still a Computer City. (I know, it's helps alot.) Dumb quote of the day "That'll be Sixty-Sixty, a three hour long special 20/20." -Me (...) (25 years ago, 26-Feb-00, to lugnet.town)
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| | Map of Legoville...
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I have put up a bare-bones map of Legoville at - (URL) should give you all an idea of the space and proportions I have to work with. The three plates to the far left just replaced the Harbor; I have decided that by making Legoville an inland town I (...) (25 years ago, 26-Feb-00, to lugnet.town)
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| | Re: Once Again, Legoville...
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Legoville has a lot of custom made signs, but they don't stick very well because all I use is typing paper and rubber cement. I want to get sticker paper, but where the @$%*! do I get that? (25 years ago, 26-Feb-00, to lugnet.town)
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| | Re: Once Again, Legoville...
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I've toyed around with the idea of making a hybrid city, but it just doesn't stick. I'm a Town fanatic, and I doubt that will ever change. Besides, how do you intergrate Space Port and Space? The two themes are generations apart! (25 years ago, 26-Feb-00, to lugnet.town)
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