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 Technic / 16028 (-20)
  Digicomp II
 
(...) Wow! I for one can hardly wait to see the video of this. And I would love to see more explanation and construction details too! cheers, Alexander (17 years ago, 10-Dec-07, to lugnet.technic)
 
  Re: How to make a perfect octagon or hexagon?
 
Thanks -- making a hexagon out of equilateral triangles occurred to me after submitting my post, but I really had no idea what was going on with the funny angle, so this has been very educational. As always, this is one of the most helpful and (...) (17 years ago, 10-Dec-07, to lugnet.technic)
 
  Re: How to make a perfect octagon or hexagon?
 
(...) Good to know; I loved it from the first time I saw it, but the rarity was a problem. (...) I had an instant use for that piece as well - flip-flop gates for a working model of Digi-comp II: (URL) when I eventually get time to compile it... the (...) (17 years ago, 10-Dec-07, to lugnet.technic)
 
  Re: How to make a perfect octagon or hexagon?
 
(snip) and the very rare but handy "Technic bush with 3 axles" (URL) (yeah, from just one set it (...) That particular piece is showing up in more sets: The Batman Copter with Scarecrow's bi-plane has three of those pieces in the set, and the new (...) (17 years ago, 10-Dec-07, to lugnet.technic)
 
  Re: How to make a perfect octagon or hexagon?
 
(...) A 12-12-17 triangle is very nearly right, and has angles of about 44.9 degrees. I used four of them in making a stop sign: (URL) Note that all eight corners are nicely studded down. Joe and Brian wrote: (...) Well whaddaya know! I'd always (...) (17 years ago, 10-Dec-07, to lugnet.technic, lugnet.edu, FTX)
 
  Re: How to make a perfect octagon or hexagon?
 
(...) Try approaching it in steps. Can you make an equilateral triangle out of Technic beams? Don't worry about making the angles rigid, just make a structure with three equal-length sides, connected near the corners (connected with something that (...) (17 years ago, 10-Dec-07, to lugnet.technic)
 
  Re: How to make a perfect octagon or hexagon?
 
(...) The tri-blade is great for hexagons.... (URL) (17 years ago, 10-Dec-07, to lugnet.technic, FTX)
 
  Re: How to make a perfect octagon or hexagon?
 
(...) It would appear that they're approximately 126.8698976 degrees. That's from approximating some angles and noticing that what I think they were trying to do was to create the geometry such that a 3-4-5 right triangle was possible. DaveE (17 years ago, 10-Dec-07, to lugnet.technic, FTX)
 
  Re: How to make a perfect octagon or hexagon?
 
Your best bet would be the #4 angle connector, its a 135 degree angle. (17 years ago, 10-Dec-07, to lugnet.technic)
 
  How to make a perfect octagon or hexagon?
 
I'm trying to make a largish (20 cm across or so) octagon or hexagon out of technic parts. I thought this would be easy, because I believed that the bent technic beams (e.g. (URL) 32348>) had a 135-degree angle, or at least some angle that would (...) (17 years ago, 10-Dec-07, to lugnet.technic, FTX)
 
  Re: 951/856 bulldozer instructions question
 
Hello Jonathan, You have to check the pictures on the box to see how the blade is mounted to the bulldozer... Greetings Maico Arts Jonathan Wilson schreef: (...) (17 years ago, 8-Dec-07, to lugnet.technic)
 
  Re: Technicopedia
 
Update ====== Sets from 1981 have been listed including 8844, 8845, 8846, 8848, and 8859. blakbird (17 years ago, 8-Dec-07, to lugnet.technic, FTX)
 
  951/856 bulldozer instructions question
 
Both the 951 instructions and the 856 instructions on Peeron show a bulldozer on the front page with a flat blade. However, the instructions show how to build a front end loader with no instructions for the bulldozer at all. Anyone know whats going (...) (17 years ago, 7-Dec-07, to lugnet.technic)
 
  Re: Building a realistic working road grader from Technic LEGO parts.
 
"Nathan Bell" <Radarbell@hotmail.com> wrote in message news:Jsn2Jz.7nD@lugnet.com... (...) Another two pneumatic cylinders, and I think you would've had the steering like a real grader does. I've seen few other models with that degree of steering (...) (17 years ago, 7-Dec-07, to lugnet.technic)
 
  Re: Building a realistic working road grader from Technic LEGO parts.
 
(...) Clarification: the blade design in the pictures works but my modification did not work- therefore the overall blade range remains about 45 degrees. (17 years ago, 6-Dec-07, to lugnet.technic)
 
  Re: Building a realistic working road grader from Technic LEGO parts.
 
(...) I did a large technic road grader in 2006, and although the steering works, it does not work exactly like the real thing. I tried to modify it to make the blade rotate further, but it did not work and the design in the pictures is finished. (...) (17 years ago, 6-Dec-07, to lugnet.technic)
 
  Re: Building a realistic working road grader from Technic LEGO parts.
 
(...) Have you thought about using pneumatics for the front end? Are you planning on a newer style machine? Old motor graders had linkage and drive shafts to run everything. Modern machines are all hydraulic and use hydrostatic front wheel drive. I (...) (17 years ago, 2-Dec-07, to lugnet.technic)
 
  Building a realistic working road grader from Technic LEGO parts.
 
I've been looking at how to do a properly done, realistic road grader for some time now, from Technic LEGO, and I've become stuck trying to properly emulate a realistic design for the front steering. As anyone who's seen a road grader knows, they (...) (17 years ago, 1-Dec-07, to lugnet.technic)
 
  Re: Killough platform with power functions
 
(...) Done - thanks! (17 years ago, 1-Dec-07, to lugnet.technic, FTX)
 
  Re: Killough platform with power functions
 
(...) Thanks a lot, Alexander! Now I have to find enough ballon wheels... or substitute Rama wheels ;o) Two little remarks about the mpd: The "whole" model should be the first in the MPD (Multipart > Model Sequence) You can add all PF parts that I (...) (17 years ago, 30-Nov-07, to lugnet.technic, FTX)


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