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Subject: 
Re: How to get non-circular movements?
Newsgroups: 
lugnet.technic
Date: 
Mon, 23 Aug 2004 21:32:21 GMT
Viewed: 
3782 times
  
In lugnet.technic, Paul Kleniewski wrote:
http://www.cinderella.de/en/home/index.html
http://www.jimloy.com/cindy/cindy.htm
http://carol.wins.uva.nl/~leo/cinderella/

OK, three links to a geometry program, but nothing immediately applicable to my
question at any of them, as far as I can see.  Could you elaborate on how this
applies?

Thanks,
- Joe



Message has 1 Reply:
  Re: How to get non-circular movements?
 
"Joe Strout" <joe@strout.net> wrote in message news:I2x55x.Dt6@lugnet.com... (...) to my (...) this (...) some multiple joins allow to create what you want there are many examples how to create sophisticated moves using joined vectors (for me they (...) (20 years ago, 23-Aug-04, to lugnet.technic)

Message is in Reply To:
  Re: How to get non-circular movements?
 
(URL) regards pixel (20 years ago, 23-Aug-04, to lugnet.technic)

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