Subject:
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Re: The "geography" of local space
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Newsgroups:
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lugnet.space
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Date:
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Sun, 14 Nov 1999 05:10:40 GMT
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Viewed:
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616 times
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In lugnet.space, Tim Courtney writes:
> Hello all. This is the first time I've poked my head into lugnet.space
We won't hold it against you ;-)
> In lugnet.space, Tom McDonald writes:
> > Well, it became quickly apparent given the imagination of some that we needed
> > some widely varying environments. It's not just a minifig-only universe out
> > there. So bigger distances were needed. Also, at this point, it's not
> > necessary that everyone's worlds be hard-mapped either; maybe only those
> > nearby to Earth; or far away worlds that exist within a relatively short
> > distance from each other but whose distance from Earth has never been
> measured.
>
> I have a question about this discussion. Is this to make an 'official' all-
> encompassing required map of Lego Space? I'm not fully understanding where
> this is going.
No, you understand fine, though I'm not sure how 'official' it would have
been. The idea was to have something functional like Town's Datsville in space.
> It would be nice to have a star chart based on the actual
> known universe (Zacktron uses it..).
Yes, but it can be real *work* depending on how detailed folks want to get.
Some folks aren't very detailed, while others are incredibly so. To each his
own here.
> This isn't saying that we all have to
> put our Lego space universes into one universe and co-exist, even where
> storylines conflict, is it? Or is this just providing a map for individuals
> to use. One of the things I'd be concerned with in this is someone telling me
> I can't have my planet here, there, or that someone has taken this spot, etc.
> This isn't the case, is it?
It quickly became apparent that it can't be. We just wanted a way to be able
to merge people's stuff into one picture, and the more people we could fit,
the better. But the various milieus are too varied for this. I had suggested a
time/space line where various universes splintered or converged, or even
existed in certain points in time, but there's really no way to organize that
short of a webring I'm guessing.
> > While intragalactic object speeds may be typically low, you did not mention
> > another typical slow phenomenon known as the bureaucrats, who want to tell us
> > everything is okay. So you've got to convince and pull people together to
> > overthrow them and establish a new regime, which would be wobbly at best for a
> > few hundred years until it gets serious and all the disgruntled used-to-be-
> > dynasties fade away. Then maybe build a religion around it; build vessels; and
> > eventually evacuate the masses to somewhere suitable (the exploration of which
> > of course has been happening un/successfully for a few hundred years), cuz
> > maybe a dozen of populated star systems lie in its path... and that could take
> > a long time. (That's a part of the story I inadvertantly left out :-)
>
> Tom, could you clarify (for a newbie like me to this group) what you mean by
> this paragraph? I'm trying not to be snooty here [1], this sounds like a
> great idea, but I'm concerned the concept is meant to step on others' toes.
I had earlier mentioned a scrap of a (plagarized?) idea about a rogue black
star eventually wiping out various solar systems, but was reminded about how
long that could actually take (thousands of years at least) assuming that the
star was native to this galaxy. The above attempt by me was just to show that
most civilizations would need that much time to get their act together to get
out of the way of that star.
> To summarize what I'm trying to say: Its a great idea to make a star map based
> on our actual universe, but its not a great idea to delegate territories to
> non-consenting people within that map. If people want to get together and co-
> exist, great, but if they don't, don't make them.
I don't think we weren't going to make anybody conform if they didn't want. At
no time did such a coersion idea exist in my head anyway.
> Then again, maybe I'm missing the whole point of this :)
Actually, yes, you did miss the point. Nobody liked the idea, and so it died
weeks ago ;-)
> > when replying, spamcake given out during Halloween is now illegal in 31 of 50
> > states.
>
> This guy never runs out of them. Tom - are you keeping all of these spamcake
> quotes in a log?? You should, and release a bunch periodically :)
It's been done by Sproaticus and I have a log somewhere, but it doesn't
include additional entries after the release date of the log itself. Plus,
Todd actually made available a file with all my posts once :-) Whatta guy..
> [1] Tom I know *you* will know where I'm coming from (with our hours of
> Zacktron planning discussions), but the others probably won't.
Actually, though everyone might not know about Zacktron specifically (found at
www.zacktron.com) and how it's future is laid out, most everyone at least has
worked out some small part of their Lego universe. There so many varied hues
of fantasy-tinted sci-fi that it's not really possible to present them
altogether in one frame of reference other than just 'Lego Space' without
various points of fiction and/or reality being omitted, much the annoyance of
the creators of those universes. Some sci-fi is (as much as possible)
completely devoid of fantasy, while some is much more that than actual
science; but all of it falls under the category of space.
-Tom McD.
when replying, do not attempt to light spamcake candles on the christmas tree;
the hyena grease drippings will gum up your electric train.
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Message is in Reply To:
| | Re: The "geography" of local space
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| Hello all. This is the first time I've poked my head into lugnet.space. I'm sure some of you are familiar with my site at (URL) Its got a space storyline and some models I've made as well... (...) measured. I have a question about this discussion. (...) (25 years ago, 13-Nov-99, to lugnet.space)
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