To LUGNET HomepageTo LUGNET News HomepageTo LUGNET Guide Homepage
 Help on Searching
 
Post new message to lugnet.spaceOpen lugnet.space in your NNTP NewsreaderTo LUGNET News Traffic PageSign In (Members)
 Space / 4018
4017  |  4019
Subject: 
Re: jumpgate technology (was: Volkswagen B3)
Newsgroups: 
lugnet.space
Date: 
Fri, 20 Oct 2000 17:48:01 GMT
Viewed: 
704 times
  
In lugnet.space, John Gerlach writes:

This raises a question - how do you first get to the point where you build the
new jumpgate?  If it takes you years / decades / centuries to get there, it
would still make exploration and expansion painfully slow.

But of course once you've established the jumpgate, then going back and forth
is *much* faster.

In Babylon 5, anyway, it works like this:

There are two basic types of ships- big capital ships, which often have their
own "jump engines", and smaller ships without.  Either type of ship can use
jump gates.  However, niether kind of ship likes very much to go into
unexplored areas of hyperspace.

There are, however, specific ships (at least for the Earth Alliance, I don't
know how the other races do it) designed to use their own jump engines to
travel to unexplored areas of hyperspace, jump into real space, and set up a
new gate.

For the record, jump gate technology was developed by an older, possibly
extinct, race.  Many jumpgates were discovered by current races fully built,
but deactivated from years of not being used.  Jump technology was developed
from them.  I know that many races in B5 were probably content to use the
network that existed, because they don't share humanity's expansionistic
tendancies.

It's strongly implied, but never directly stated, that one particular pivotal
ancient race (the Vorlons) were responsible for jump gate technology.

eric



Message is in Reply To:
  Re: jumpgate technology (was: Volkswagen B3)
 
(...) This raises a question - how do you first get to the point where you build the new jumpgate? If it takes you years / decades / centuries to get there, it would still make exploration and expansion painfully slow. But of course once you've (...) (24 years ago, 20-Oct-00, to lugnet.space)

14 Messages in This Thread:






Entire Thread on One Page:
Nested:  All | Brief | Compact | Dots
Linear:  All | Brief | Compact
    

Custom Search

©2005 LUGNET. All rights reserved. - hosted by steinbruch.info GbR