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Subject: 
Re: Billy Bob's Scarab, a buggy prospecting ship
Newsgroups: 
lugnet.space
Date: 
Fri, 13 Feb 2004 00:47:23 GMT
Viewed: 
622 times
  
In lugnet.space, Tony Hafner wrote:
   In lugnet.space, Ley Ward wrote: • Snip
   Well done Tony. It’s so buggy (in a good way) that I almost swatted it ;-) That cargo bay is ingenious. Way to solve that canopy ‘problem’. Great details, play value and a refreshing colour scheme.

Good thing you didn’t swat it- it isn’t the sturdiest thing I’ve ever built!

Ah yes, the eternal trade-off between solidity and moving parts. I thinks this one gains more in the coolness and play-value areas, than it loses in solidity, but then I haven’t seen it up close. At least it looks solid.

   And as for the canopy, you got it under control too. Your hinging mechanism is similar to what I used on a racer that I hope to post soon.


Hey, thanks. ‘Tis a tricky piece to be sure. but when it fits, you can’t argue with it. I look forward to seeing your racer.

Peace and moving parts,

Professor Whateverly

(sigfig trouble is temporary. Please do not adjust your set.)



Message is in Reply To:
  Re: Billy Bob's Scarab, a buggy prospecting ship
 
(...) Good thing you didn't swat it- it isn't the sturdiest thing I've ever built! And as for the canopy, you got it under control too. Your hinging mechanism is similar to what I used on a racer that I hope to post soon. (2 URLs) AndroDan>> Tony (...) (21 years ago, 11-Feb-04, to lugnet.space, FTX)

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