Subject:
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Re: Billy Bob's Scarab, a buggy prospecting ship
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Newsgroups:
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lugnet.space
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Date:
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Wed, 11 Feb 2004 23:55:54 GMT
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Viewed:
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676 times
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In lugnet.space, Ley Ward wrote:
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In lugnet.announce.moc, Tony Hafner wrote:
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Well done Tony. Its so buggy (in a good way) that I almost swatted it ;-)
That cargo bay is ingenious. Way to solve that canopy problem. Great
details, play value and a refreshing colour scheme.
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Good thing you didnt swat it- it isnt the sturdiest thing Ive ever built!
And as for the canopy, you got it under control too. Your hinging mechanism is
similar to what I used on a racer that I hope to post soon.
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Message has 1 Reply: | | Re: Billy Bob's Scarab, a buggy prospecting ship
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| (...) Snip (...) Ah yes, the eternal trade-off between solidity and moving parts. I thinks this one gains more in the coolness and play-value areas, than it loses in solidity, but then I haven't seen it up close. At least it looks solid. (...) Hey, (...) (21 years ago, 13-Feb-04, to lugnet.space, FTX)
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Message is in Reply To:
| | Re: Billy Bob's Scarab, a buggy prospecting ship
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| (...) Well done Tony. It's so buggy (in a good way) that I almost swatted it ;-) That cargo bay is ingenious. Way to solve that canopy 'problem'. Great details, play value and a refreshing colour scheme. Peace and bugs, Professor Whateverly (URL) (21 years ago, 10-Feb-04, to lugnet.space, FTX)
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