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 Space / *25467 (-20)
  Re: The Flame and The Lance
 
(...) Thanks Sylvi! Yeah, one of the things I'm happiest about these MOCs is that I've found an aesthetically pleasing use for those stickers. Some of them really work well fo microscale. Cheers, (URL) Sci-Fi LEGO> (22 years ago, 24-Jun-03, to lugnet.space, FTX)
 
  Re: Hypothetical design question
 
(...) You're right, though I read Jonathan's point as being that I didn't account for relativistic effects in the energy calculation, which is true. If I have the math right, the crossover point where the relativistic energy exceeds the rest mass (...) (22 years ago, 24-Jun-03, to lugnet.space, FTX)
 
  Re: The Derotatinator
 
(...) Mighty indeed! (...) Certainly some Balder Da5H detector's are needed... (...) It was certainly scary to build. (It took me a while to figure out where not to put the masts). :-) Cheers Richie Dulin (2 URLs) Port Brique Somewhere in the South (...) (22 years ago, 24-Jun-03, to lugnet.space, lugnet.loc.au, FTX)
 
  Re: The Derotatinator
 
(...) Nobody wins a planet-destroying war. But if the bad guys have planet destroying weapons, then we need to have a solid planet-destroying weapon deterrent too. (...) Microfig scale? (URL) (...) Thanks for the feedback: I shall go a-greebling (...) (22 years ago, 24-Jun-03, to lugnet.space, lugnet.loc.au, FTX)
 
  Re: Hypothetical design question
 
(...) I'm not sure on the physics, but we can assume either to be interchangeable; the ship impacting a motionless particle at .9c, or a particle at .9c impacting the ship. Kinetic energy is derived from mass and velocity. So it is, in effect, a (...) (22 years ago, 24-Jun-03, to lugnet.space, FTX)
 
  Re: Blacktronicle II: Bohrokitron
 
(...) I was a bit less than surprised, actually. Paul Coombs already mentioned that his Gremlin MOCs weren't very well-received, and this one is quite similar in concept. (...) Isn't that like saying a team is on a two-game winning streak? I've made (...) (22 years ago, 24-Jun-03, to lugnet.technic.bionicle, lugnet.build.mecha, lugnet.space, FTX)
 
  Re: Blacktronicle II: Bohrokitron
 
(...) Yes, they do come in the Darth Vader set, but they also come in the Super Battle Droid set. I can't be 100% sure of where those specific pieces came from, but I do happen to have a recently opened SBD sitting next to my desk (which is where (...) (22 years ago, 24-Jun-03, to lugnet.technic.bionicle, lugnet.build.mecha, lugnet.space, FTX)
 
  Re: Hypothetical design question
 
(...) Interesting discussion and all. Aerodynamics in near lightspeed space travel? Whatever, but like someone said, if your suspending disbelief enough to conceive FTL or NLS travel, you can suspend it enough to solve such minor details as space (...) (22 years ago, 24-Jun-03, to lugnet.space, FTX)
 
  Re: Hypothetical design question
 
(...) Ah, now your not talking about dynamics as such, but surface area too. the aerodynamic comes into play with the angle of reflection. Trav (-|-) (22 years ago, 24-Jun-03, to lugnet.space)
 
  Re: Another one rides the BUS...PCSBUS that is.
 
(...) Thanks! (...) Hmmm, for me (and that's who I build for) it's the fun of building a "system." Like watching 2001 (which I did building this :-) ) looking at how all the craft have a general feel and scheme. In the film, the Lander, Moonbus, (...) (22 years ago, 24-Jun-03, to lugnet.space, FTX)
 
  Re: Hypothetical design question
 
In lugnet.space, Sylvia Tresto wrote: > Okay, just something I thought of while fiddling with my LEGO: An aerodynamic > desigh is only handy in atmosphere and not necessary in space, right? I remember > it from physics lessons and some posts in this (...) (22 years ago, 24-Jun-03, to lugnet.space)
 
  Re: Gungan Attack Sub & Outpost
 
Brad, Thanks for the compliments! That's from a Duplo egg which came out a couple years ago. I've also used a red one for another MOC. (URL) Regards, ACPin & Sons (22 years ago, 24-Jun-03, to lugnet.starwars, lugnet.space, lugnet.aquazone, FTX)
 
  Re: Another one rides the BUS...PCSBUS that is.
 
(...) Faultless as always. Great overall form, sweet sweet greebling, and a cunning acronym. Just what we've come to expect. And that's the thing. Are you really puching the envelope with each new craft, or is it all more of the same. Don't get me (...) (22 years ago, 24-Jun-03, to lugnet.space, FTX)
 
  Re: Hypothetical design question
 
(...) Eesh. Star Trek script writers tend to accept hypothetical physics as gospel truth (with the result that much of Star Trek physics has since been disproven), and a lot of hard-core Trekkies do the same thing with any physics presented on Star (...) (22 years ago, 24-Jun-03, to lugnet.space, FTX)
 
  Re: Hypothetical design question
 
(...) I wouldn't say that. Star Wars was intentionally written with cinematic effect in mind. And which is worse, the show that intentionally ignores physics, or the show that tries to obey physics and fails? (22 years ago, 24-Jun-03, to lugnet.space, FTX)
 
  Re: More Moonbase Components
 
Sorry for the very delayed reply : ( I just uploaded that file to brickshelf : ) (...) (22 years ago, 24-Jun-03, to lugnet.space, lugnet.cad, lugnet.cad.dat.models)
 
  Re: Hypothetical design question
 
(...) It does behave more like a fluid at extremely high speeds. However, have you seen what happens to an airplane when it hits water at mach speeds? It's not pretty, and that's essentially what you'd have to be dealing with in a near vacuum. By (...) (22 years ago, 23-Jun-03, to lugnet.space, FTX)
 
  Re: Hypothetical design question
 
(...) Not really. When you're dealing with individual particles hitting other individual particles, there really isn't any such thing as a 45 degree angled surface. It's more like billiard balls, where the relative angle of impact is determined by (...) (22 years ago, 23-Jun-03, to lugnet.space)
 
  Re: The Selendian Scout
 
"George Haberberger" <George.Haberberger@...xerox.com> wrote in message news:HGxpLH.IxI@lugnet.com... (...) he'll (...) support, (...) future (...) it up (...) one (...) I'm having some website problems. I use Internet Explorer 6, sp1 (which I (...) (22 years ago, 23-Jun-03, to lugnet.space)
 
  Re: Hypothetical design question
 
(...) That's essentially correct. Two cars hitting each other head-on at 30MPH is effectively the same as one car hitting a stationary vehicle at 60MPH. Obviously the two accidents would not be perfect mirror images of each other, but the level of (...) (22 years ago, 23-Jun-03, to lugnet.space, FTX)


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