|
Albert
> two of your threads terminate shortly after being started
yea, I see what you
are getting at. I am sure that I was hitting the bumper while the threads
were still alive, but I
will check again. I think this also points out some of the dangers of just
dumping in some poorly
thought out dummy code to test a programs basic structure?
I guess the question I am really
asking is, has anyone else used legOS 0.2.5 to kill, do some action and then
reinitiialise
multiple threads sequentially from within another thread? Should what I am
trying to do with
threads work?
Mike
|
|
Message is in Reply To:
| | Re: threads
|
| two of your threads terminate shortly after being started (...) as far as I know, legOS provides no functionality for determining whether or not a thread is alive or not. You need to keep track of this yourself (e.g. using a variable/flag that gets (...) (23 years ago, 16-Jan-02, to lugnet.robotics.rcx.legos)
|
18 Messages in This Thread:
- Entire Thread on One Page:
- Nested:
All | Brief | Compact | Dots
Linear:
All | Brief | Compact
|
|
|
|