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 Robotics / RCX / legOS / *1684 (-20)
  Re: Legos 0.2.5 and Win2k
 
If you can get in touch with Paolo directly, I believe he said that he had 0.2.5 running under Cygwin 1.0. If you can get his compiler packages for that, the newer Cygwin may help with W2K. And of course you can always go to www.redhat.com for a (...) (24 years ago, 6-Feb-01, to lugnet.robotics.rcx.legos)
 
  Legos 0.2.5 and Win2k
 
Has anyone had any luck getting legos 0.2.5 to work under Windows 2000, I'm running 0.2.4 quite cheerfully under cygwin b20 , but 0.2.5 refuses to compile...and in the new cygwin legos 0.2.4 refuses...argg if only I wasn't so dumb :) - ciaran (24 years ago, 6-Feb-01, to lugnet.robotics.rcx.legos)
 
  VLL in legOS 0.2.6?
 
Why not add the VLL stuff to 0.2.6 release? The post of the Ben Jackson is in (URL) (24 years ago, 6-Feb-01, to lugnet.robotics.rcx.legos)
 
  Re: bug fixes
 
And of course Paolo can take care of stuff too... I haven't heard from him in a while though either, so I have no idea how much time he has... Paolo? Out there? <waves> hi! ;) Luis (...) (24 years ago, 6-Feb-01, to lugnet.robotics.rcx.legos)
 
  Re: bug fixes
 
(...) Well, if we collect enough patches from folks then feel free to coordinate a release. It isn't like there are tons of bugs or new functionality floating around, but there were clearly a whole lot of niggling small bugs from 0.2.5, so maybe if (...) (24 years ago, 6-Feb-01, to lugnet.robotics.rcx.legos)
 
  Re: bug fixes
 
I would have no objections to taking over some the responsibilities, especially those related to releasing versions. It's what I do best, anyway. I'm sure there is someone more qualified with the administrator aspects, but if no one else volunteers, (...) (24 years ago, 6-Feb-01, to lugnet.robotics.rcx.legos)
 
  Re: LEGO remote and LNP (legOS 0.2.4)
 
Luis, I can do a quick HOWTO (though it'll only cover Linux) & post this patch. I think it'd be useful, anyway. It applies cleanly to 0.2.5 as well. Regards, ROSCO Luis Villa <liv@duke.edu> wrote in message news:Pine.GSO.4.10.1...uke.edu... (...) (...) (24 years ago, 6-Feb-01, to lugnet.robotics.rcx.legos)
 
  Re: LNP and Lego Remote
 
Hi Paolo, I know this is a kind of old message, but I was just wondering what's happening in this direction? I'm currently using Chris Arquiza's patch (which works fine against 0.2.5) but wondering whether there's something new & improved around the (...) (24 years ago, 6-Feb-01, to lugnet.robotics.rcx.legos)
 
  Re: bug fixes
 
Hey, all. I'm sorry I've been neglecting stuff (Stephen and Rossz, that mainly means you guys :| I've had a combination of a crud-load of work and some serious personal troubles to deal with. Unfortunately, I'll be mainly out of the loop until late (...) (24 years ago, 6-Feb-01, to lugnet.robotics.rcx.legos)
 
  Re: bug fixes
 
(...) Luis Villa is the person to grant access. I haven't seen him around recently. I'm sure he'll get back to you when he can. Rossz (24 years ago, 6-Feb-01, to lugnet.robotics.rcx.legos)
 
  bug fixes
 
Hi. I have been playing with legOS (the current version in CVS at sourceforge), and have found a few bugs in it. Several of these are filed at the sourceforge site, so I'm wondering what the protocol is for getting these fixed. I can submit patches (...) (24 years ago, 5-Feb-01, to lugnet.robotics.rcx.legos)
 
  legOS 0.2.5 available in Debian GNU/Linux distribution
 
legOS and the required cross compilers for C/C++ are immediately available for Debian GNU/Linux from the Debian mirrors. For a quick link to the package-description-page (you can download from here too) see: (URL) all means enjoy! If you experience (...) (24 years ago, 4-Feb-01, to lugnet.robotics.rcx.legos)
 
  legOS IDE
 
Something slightly offtopic: For some time I was searching for a usable IDE edit / compile system I wanted to use for the writing legOS programs. What I found is an editor called cooledit (can be found at cooledit.sourceforge.net). Cooledit has all (...) (24 years ago, 2-Feb-01, to lugnet.robotics.rcx.legos)
 
  Re: legOS lcd management and thoughts on velocities
 
Hello jochen, (...) Thank you for your precision about your velocity handler For now, unfortunaly my the hard disk does not boot any more, and, fortunatly, my wife gave birth to a girl on wednesday! So I'll test all those nice handlers in a few (...) (24 years ago, 2-Feb-01, to lugnet.robotics.rcx.legos)
 
  lnp..again :)
 
hi everybody. im trying to figgure out how to display everything that is sent with the LNP protocol from one rcx to another. That is, im not only interested in the data im sending, but also the adressing overhead and whatever else is sent..... (...) (24 years ago, 1-Feb-01, to lugnet.robotics.rcx.legos)
 
  LNP checksum optimizations
 
In a previous post I said that some optimizations can be made in LNP. Now I have the patch ready and uploaded it on sourceforge. Sadly I made it against a custom version of the kernel, so it may need a manual intervention to apply (fuzzyness (...) (24 years ago, 31-Jan-01, to lugnet.robotics.rcx.legos)
 
  Re: legOS lcd management and thoughts on velocities
 
(...) The timeout is really "expected time till next rotation tick + 50 %". And the velocity will not drop to 0, because my code assumes, a new rotation could happen any moment. If you check for speed < 7 ticks/sec (or 142 msec/tick) you should get (...) (24 years ago, 29-Jan-01, to lugnet.robotics.rcx.legos)
 
  Re: legOS lcd management and thoughts on velocities
 
Thank you Jochen for your answer. If I well understand the ds_rotation_handler code, the timeout is set to 1 second. So the velocity may drop to zero 1 second after wheels really stop. In the specific case of my robot (I call it R2D1), this will be (...) (24 years ago, 27-Jan-01, to lugnet.robotics.rcx.legos)
 
  Re: legOS lcd management and thoughts on velocities
 
(...) Yes, I have written that support. First you have to enable it, by removing the comments from the line in legOS/boot/config.h. Then recompile the kernel and all apps. After you have programmed the rotation sensor in the usual way you can read (...) (24 years ago, 26-Jan-01, to lugnet.robotics.rcx.legos)
 
  Re: sleep efficientcy
 
(...) value (...) There are two issues: 1 do you want to do anything while waiting, 2 how quick do you want to respond to the event. In both cases using an event is better. You can do something else until the event happens (synchronization issuses (...) (24 years ago, 25-Jan-01, to lugnet.robotics.rcx.legos)


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