Subject:
|
Re: legOS
|
Newsgroups:
|
lugnet.robotics
|
Date:
|
Tue, 1 Dec 1998 03:45:00 GMT
|
Viewed:
|
2653 times
|
| |
| |
In article <36632A6E.F9C0A1AD@best.com>, lego-robotics@crynwr.com (Tim L
Casey) wrote:
> That being said, I do believe one is not allowed to reverse engineer
> any peice of SW on the LEGO brick, CD, or any of their little stupid
> code which is compiled and run by their brick.
Many software license agreements appear to forbid reverse engineerining,
but there is considerable legal debate over whether the these licenses are
actually binding.
As for the copyright, there is legal precedent (at least in the U.S.) for
reverse enginnering falling under "fair use" of copyrighted material. In
one particular case (I think it was Sega vs. Galoob, although it could've
been Nintendo instead of Sega), the judgement specified that reverse
engineering was acceptable under fair use because of several conditions.
These included the fact that there was a legitimate business reason for
the reverse engineering, they were making a product intended to be
compatable with the software they reverse engineered, and there was no
other way of obtaining the information necessary for compatability.
Dave
--
reply to: dbaum at enteract dot com
|
|
Message is in Reply To:
| | Re: legOS
|
| (...) The issue of the license agreement does state one is not given permission to reverse engineer 'the Software'. The software is defined as 'The Software included on the MINDSTORMS LEGOI product'. I read this as including the firmware. That being (...) (26 years ago, 30-Nov-98, to lugnet.robotics)
|
11 Messages in This Thread:
- Entire Thread on One Page:
- Nested:
All | Brief | Compact | Dots
Linear:
All | Brief | Compact
|
|
|
Active threads in Robotics
|
|
|
|