To LUGNET HomepageTo LUGNET News HomepageTo LUGNET Guide Homepage
 Help on Searching
 
Post new message to lugnet.roboticsOpen lugnet.robotics in your NNTP NewsreaderTo LUGNET News Traffic PageSign In (Members)
 Robotics / 27523
27522  |  27524
Subject: 
Re: Worm gear... whence the length?
Newsgroups: 
lugnet.robotics
Date: 
Wed, 23 Jul 2008 18:11:27 GMT
Viewed: 
8752 times
  
Hi Brian,

Thanks Mark - those are nice designs. In my case I needed the precision, but I
also needed a very compact implementation *and* it had to mount to an NXT motor:

http://www.brickshelf.com/cgi-bin/gallery.cgi?i=3299407

I'm pretty happy with the design, but the slop really needed to be compensated
for in either "over-throwing" the position or by having the program adjust the
limits based on the current position as well as the goal position (I'm using it
to throw a very small sliding switch on the back of a camera):

http://www.brickshelf.com/cgi-bin/gallery.cgi?i=3230407

I have used thin slices of LEGO corrugated tubes as washer for that. Works fine,
but I can't guarantee it would work for a long time without wear...

Philo



Message is in Reply To:
  Re: Worm gear... whence the length?
 
(...) Thanks Mark - those are nice designs. In my case I needed the precision, but I also needed a very compact implementation *and* it had to mount to an NXT motor: (URL) pretty happy with the design, but the slop really needed to be compensated (...) (16 years ago, 22-Jul-08, to lugnet.robotics)

11 Messages in This Thread:





Entire Thread on One Page:
Nested:  All | Brief | Compact | Dots
Linear:  All | Brief | Compact
    

Custom Search

©2005 LUGNET. All rights reserved. - hosted by steinbruch.info GbR