To LUGNET HomepageTo LUGNET News HomepageTo LUGNET Guide Homepage
 Help on Searching
 
Post new message to lugnet.roboticsOpen lugnet.robotics in your NNTP NewsreaderTo LUGNET News Traffic PageSign In (Members)
 Robotics / 27506
27505  |  27507
Subject: 
Re: NXT-G print to text?
Newsgroups: 
lugnet.robotics
Followup-To: 
lugnet.events.brickworld, lugnet.robotics
Date: 
Fri, 18 Jul 2008 23:01:32 GMT
Viewed: 
9190 times
  
In lugnet.events.brickworld, Edwin Pilobello wrote:

It would really help to be able to read text. Specially when a young student
brings me an NXT-G program for debugging that has switches buried within
switches and loops, etc.

I agree, which is why I suggested using NXT-G's print option - it will allow you
to check "show hidden structures" or somesuch that will show you all the hidden
structures in tabbed view mode.

Perhaps someone with LabView could enlighten or suggest an approach for a
print-to-text solution.

Well, let me put it this way. A text version of NXT-G programs was something a
lot of us wanted, during & after development. Begged for. Argued for. Pleaded &
prayed. We pointed this out to the developers, the guys at NI... who,
presumably, would know how to do it if anybody would.

It's not there. Conclusions may now be drawn :).

Nor has anybody come along and made a reasonable "graphic description language"
that translates a chunk of NXT-G into something like C or pseudocode.

--
Brian Davis



Message has 1 Reply:
  Re: NXT-G print to text?
 
(...) Obviously, NI is so confident they've reached their design goal: that every 9 year old should be able to program in NXT-G without calling tech support. In my classes, 9 and 10 year olds blow through such a low level of expectation within an (...) (16 years ago, 19-Jul-08, to lugnet.events.brickworld, lugnet.robotics)

Message is in Reply To:
  Re: NXT-G print to text?
 
(...) It would really help to be able to read text. Specially when a young student brings me an NXT-G program for debugging that has switches buried within switches and loops, etc. It's really irritating when terminal points are lost while browsing (...) (16 years ago, 18-Jul-08, to lugnet.events.brickworld, lugnet.robotics)

13 Messages in This Thread:



Entire Thread on One Page:
Nested:  All | Brief | Compact | Dots
Linear:  All | Brief | Compact

This Message and its Replies on One Page:
Nested:  All | Brief | Compact | Dots
Linear:  All | Brief | Compact
    

Custom Search

©2005 LUGNET. All rights reserved. - hosted by steinbruch.info GbR