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 Robotics / 27114 (-10)
  Re: circular pointer
 
(...) I should have written: 'array' (...) OK, undefined is not the same as zero, that makes sense (in a way). I looked up how to initialise an array and according to Dave Baum's NQC Guide "The initial values for an array's elements cannot be (...) (18 years ago, 14-May-07, to lugnet.robotics)
 
  Re: circular pointer
 
In lugnet.robotics, linmix <linmix@gmail.com> wrote: [snip] (...) [snip] I would say defining SIZE changes the size of the array and thus the period of the moving average. I'm not sure how you mean "macro" in this context. [snip] (...) Yes, both (...) (18 years ago, 13-May-07, to lugnet.robotics)
 
  Re: circular pointer
 
I've inserted some comments, not all are questions, some are simply 'thinking aloud'. (...) So by defining SIZE here I can easily change the size of the macro without having to alter anything else in the code. Nice! (...) Right you are, I should (...) (18 years ago, 13-May-07, to lugnet.robotics)
 
  Re: circular pointer
 
I've added my comments to the code you posted (they start with **). I've also added some indenting.: #define SIZE 3 int v[SIZE],i,sum,ave; // initialize the array and some other variables sum = 0; for (i=0;i<SIZE-1;i++) { //I think this means set (...) (18 years ago, 13-May-07, to lugnet.robotics)
 
  Re: circular pointer
 
(...) The line above is the line that cycles the array - each time through the loop it increments i and resets it to zero if it's >= SIZE (% is modulus operator). But I would agree with you about the v[i]=0 line - seems to me it would make the (...) (18 years ago, 12-May-07, to lugnet.robotics)
 
  Re: new xy-plotter
 
(...) Page is updated with the first picture. Note that there is no sensorial control over the motor's position: (URL) (18 years ago, 12-May-07, to lugnet.robotics)
 
  circular pointer
 
Some time ago some of you offered to help out if I (and I suppose anyone else) had any questions about programming.... well, here goes I'm reading "Building Robots with Lego Mindstorms" and in Chapter 12, there is some code to create a circular (...) (18 years ago, 12-May-07, to lugnet.robotics)
 
  Re: Zamor Spheres
 
(...) "regulation" (...) out" into (...) We'd like to see how soccer balls would run through our modules. I'm guessing that some would take the smaller balls just fine and could slip right into a regulation GBC, but others would find that their (...) (18 years ago, 11-May-07, to lugnet.robotics)
 
  Re: Zamor Spheres
 
(...) This is indeed the main problem. As we originally defined a GBC it used soccer balls (at the time, Zamors hadn't yet even come out), so most GBC-standard modules not only use but take advantage of the fact that a LEGO soccer ball fits very (...) (18 years ago, 11-May-07, to lugnet.robotics)
 
  Re: Zamor Spheres
 
<<but I gather that means they may not work in a ball pump e.g.>> I chose to use Zamor spheres (because of their availability) for our GBC in my small robotics/engineering class. The kids have made ball pumps, Archimede's screws, stair lifts, chain (...) (18 years ago, 11-May-07, to lugnet.robotics)


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