Subject:
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Re: Can anyone give me some web site design advice?
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Newsgroups:
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lugnet.publish
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Date:
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Tue, 7 Mar 2000 19:11:24 GMT
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Reply-To:
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CMASI@CMASI.CHEM.TULANE.EDUspamless
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Viewed:
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756 times
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Frank Buiting wrote:
> In lugnet.publish, Christopher Masi writes:
> > It would be really nice if browsers could scale images down to fit a the
> > screens resolution; afterall, many picture viewing utilities do that
> > automatically. Please do not make the pictures too small. I just want them to
> > fill MY screen. To heck with the people stuck at 640x480 (sarcasm). I set the
> > external display to 1024x768 (256 colors yuck) and still you images didn't
> fit.
>
> Browsers can fit images to the size of the window:
> <img src="myimage.gif" width=100%>
Hmm...maybe I'll start using this tag.
>
> This scales the image to fit the width of the browser window. I personally
> prefer to use thumbnails and when clicking on it the full (unscaled) picture
> appears like I did here:
> http://members.chello.nl/~f.buiting/lego/trains/shunter.html
>
> > I would say that means most peaple cannot get the full impact of the picture.
> > IMHO scrolling takes more away from the image than a slight reduction in
> > resolution. Mind you I a chemistry professor, not a graphic designer.
>
> Agreed, but this only counts for the 'overall' view. If I want to see some
> detail I don't mind to scroll to the right part of the picture. This is also
> an advantage of using thumbnails - a quick view of the whole scene but also
> the possibility to see details.
>
> [loading speed part snipped]
>
> > Technically, it takes longer to load a page of thumbnails and then go
> > from image to image, but it doesn't feel like it takes as long because I am
> > doing something not just waiting for a monster page to load.
Sorry, I meant that it would take longer to load nine 8K thumbnails and then load
nine 70K pictures 1 by 1 than it would to load a page with just nine 70K
pictures.
> Thumbnails generally load faster, if done well that is. Some people use the
> 'width' or 'size' tags which don't help much. The full image is still loaded,
> the browser just scales the image - a 100KB image still is a 100KB image. To
> use thumbnails save two versions on the web, one full and a small image for
> the thumbnail.
> Another method is to display one thumbnail and links with descriptions. The
> first thumbnail to give an impression of the type/quality of the pictures and
> the descriptions for what kind of picture you can expect.
>
> > By the way, when I saw the overview picture of your town it had a border
> > around it, so I thought, "COOL, image map." My pointer did not turn into a hand
> > so I quickly realized it wasn't one. I have no idea how to do an image map, but
> > that would be the coolest way to let people poke around your town!
>
> Imagemaps are quite easy to create. There is a utility to create imagemaps:
> http://www.boutell.com/mapedit/
Thanks,
Chris
> > I'll keep flipping through your cities, I must say that I am enjoying the
> > overviews.
>
> Me too :-) Those are some great buildings!
>
> --
> Frank Buiting
>
> Visit the LEGO Lexicon: http://members.chello.nl/~f.buiting/lego/
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Message has 1 Reply: | | Re: Can anyone give me some web site design advice?
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| (...) The one problem I have with this is that my screen is usually more that most pictures - in which case saying width=100% will _strech_ the picture, distorting it. On Tue, 7 Mar 2000 19:11:24 GMT Christopher Masi <cmasi@cmasi.chem.tulane.edu> (...) (25 years ago, 7-Mar-00, to lugnet.publish)
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Message is in Reply To:
| | Re: Can anyone give me some web site design advice?
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| (...) fit. Browsers can fit images to the size of the window: <img src="myimage.gif" width=100%> This scales the image to fit the width of the browser window. I personally prefer to use thumbnails and when clicking on it the full (unscaled) picture (...) (25 years ago, 7-Mar-00, to lugnet.publish)
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