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 Pirates / 3795 (-10)
  A few of my creations.
 
I've been coming to this site for a long time and reading, and I've posted a few times, but I have never shared my Pirate models with anyone except a few people from FBTB over AIM. I uploaded my latest ship to my brickshelf portfolio as well as a (...) (20 years ago, 21-Apr-04, to lugnet.pirates)  
 
  Re: How many studs in an inch? How many posts in a thread?
 
(...) ....this is funny!!! :) That Larry is on shaky ground!!! trying sooo hard not to bust out laughing. Let Larry be Larry. He likes to post. He likes things to go his way. Anyways. If you ever play with Larry on the Pirate Game... you'll know (...) (20 years ago, 21-Apr-04, to lugnet.pirates)
 
  Re: How many studs in an inch? How many posts in a thread?
 
"Purple Dave" <purpledave@maskofdestiny.com> wrote in message news:HwHt8p.1ELw@lugnet.com... (...) sufficient (...) he (...) know (...) I'm (...) published (...) On the other hand, I'm acknowledged on Steve's web site... And Steve has asked me to (...) (20 years ago, 21-Apr-04, to lugnet.pirates)
 
  Re: How many studs in an inch? How many posts in a thread?
 
(...) "it seems a bit odd that people would have arbitrarily decided" You're right, that's technically not a challenge of Frank's decision. It's merely a snide and sarcastic statement by a knowitall. I stand corrected. If you have any further (...) (20 years ago, 21-Apr-04, to lugnet.pirates)
 
  Re: How many studs in an inch? How many posts in a thread?
 
(...) You wrote an incomplete sentence that would make an English teacher twitch for a week. Besides, if you have to resort to pointing out spelling or grammar errors to support your argument, you're probably standing on shaky ground (I should point (...) (20 years ago, 20-Apr-04, to lugnet.pirates)
 
  How many studs in an inch? How many posts in a thread?
 
(...) You spelled inaccurate wrong. :-) Besides, why do you care about this, one way or the other? You don't even play the game much, do you? After all, it doesn't use purple Bionicle pieces much. Frank has put a lot of time and energy into (...) (20 years ago, 20-Apr-04, to lugnet.pirates)
 
  Re: Pirate Game questions
 
(...) Nope. No real hard and fast rules. In a campaign game, I occaisionally (like less than once per game) sail a ship out that perhaps doesn't have a full complement of cannon, and has a light crew. (...) No, but I do require players put all their (...) (20 years ago, 20-Apr-04, to lugnet.pirates)
 
  Re: LEGO Rulers 4 Pirate Game
 
(...) It depends partly on your reason for doing so. Using a smaller unit would allow you to play a "larger" game field in a small, confined space. A 4-stud unit is to a 4' playing space as a 3-stud unit is to a 3' playing space. Well, other than (...) (20 years ago, 20-Apr-04, to lugnet.pirates)
 
  Re: LEGO Rulers 4 Pirate Game
 
(...) They're a lot more common than almost any other shape of brick, and they're logically a little easier to build rulers with, but if the rules stipulate that units are measured in inches, and don't also stipulate that 1"=4 studs, it seems a bit (...) (20 years ago, 20-Apr-04, to lugnet.pirates)
 
  Pirate Game questions
 
Here are a few question I still have about the pirate game. 1.) I've noted no real hard rules for merchant ships in the rules. 2.) Do ship models really have to be able to hold the cargo they carry? 3.) Does anyone have a picture of mast island? I (...) (20 years ago, 20-Apr-04, to lugnet.pirates)


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