Subject:
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Re: Request for Pirate Game thoughts and Player/Ship/Captain names
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Newsgroups:
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lugnet.gaming, lugnet.pirates
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Date:
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Thu, 19 Jul 2001 08:53:17 GMT
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Viewed:
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51 times
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> I think in future games I'm going to do more to determine what the
> resources of each port actually are. I think there should be some
> capability of attacking a base, but it should be hard (if any of you are
> familiar with Avalon Hill's Blackbeard, you will see an example which I
> _don't_ like, that game makes one of the most profitable activities once
> you have a large ship being to sack ports - I don't think that much
> sacking actually happened in real life).
Hmm, I have about 10 turret mounted cannons on each port which usually
dissuades people from attacking it. Plus the fact that the ports generally
have a number of warships at their disposal to defend with...
Generally I try to make attacking ports difficult.
Steve
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