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Subject: 
Re: Request for Pirate Game thoughts and Player/Ship/Captain names
Newsgroups: 
lugnet.gaming
Date: 
Wed, 18 Jul 2001 13:24:13 GMT
Viewed: 
1819 times
  
The rules aren't totally clear on prizes. It does seem like you
shouldn't go sailing around with two ships forever though (unless you
get a "totally loyal" pirate who then can operate a 2nd ship
independantly).

    That's the way I've always played it - however, a ship can be crewed
without a loyal pirate but it may go AWOL unless it's a certain distance
away from your main ship (I think I used 2 foot - which is my Line-of-Sight
for hidden ship movement). At that point the ship becomes a NPC ship...

        Steve



Message has 1 Reply:
  Re: Request for Pirate Game thoughts and Player/Ship/Captain names
 
(...) Yea, that's sort of the way I read it, though I didn't get too technical on the distance. I think this is an area which would deserve a little more spelling out. Frank (23 years ago, 18-Jul-01, to lugnet.gaming)

Message is in Reply To:
  Re: Request for Pirate Game thoughts and Player/Ship/Captain names
 
(...) I think a GM is still a good idea for a fleet game. I'm hoping that if we manage Piratefest that we can still muster 8-10 players. A fleet game though certainly wouldn't require as much GM involvement since there isn't much to do for sailing (...) (23 years ago, 17-Jul-01, to lugnet.gaming)

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