Subject:
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Re: BubbleBrick Crisis - TL6 Brikwars!
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Newsgroups:
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lugnet.org.us.nelug
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Date:
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Fri, 29 Aug 2003 14:12:13 GMT
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Viewed:
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2955 times
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In lugnet.org.us.nelug, Joe Comeau wrote:
>
> "Shaun Sullivan" <shaun_sullivan@irco.com> wrote in message
> news:HKC743.15oD@lugnet.com...
>
> > I think there should definitely be teams ... much of the fun comes from
> > pitting your strategic prowess against that of the others. Besides, you
> > of all people should recall that even people who are supposed to be
> > working together may occasionally ... deviate ... and attack teammates!!
> > And that is, truly, a beautiful thing.
>
> Shaun, sometimes I have absolutely no idea of what you're talking about.
That reminds me, Can Joe and I be on seperate teams? I still have this stabbing
pain in my back from the last game. ;-)
Seriously though aren't dragon notrious for switching sides in a battle if it
means that get some shiney treasure?
<snip>
> > (2) Mechs and vehicles, when destroyed, explode in a fireball with damage
> > equal to their AV (or their AV equivalent if hit points are also applied
> > to vehicles, which is a possibility). In many cases, this will still be
> > enough to vaporize characters, even if they have hit points. My
> > suggestion: stay out of unbelievably huge fireballs.
Thanks Shaun for bringing up the Fireball aspect. You know how I feel about
fireballs. Hey do you think it would be possible to have an escape pod for my
pilot?
Jonathan
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Message is in Reply To:
| | Re: BubbleBrick Crisis - TL6 Brikwars!
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| "Shaun Sullivan" <shaun_sullivan@irco.com> wrote in message news:HKC743.15oD@lugnet.com... (...) pitting (...) people (...) Shaun, sometimes I have absolutely no idea of what you're talking about. (...) points so (...) a (...) rules. (...) if the (...) (21 years ago, 28-Aug-03, to lugnet.org.us.nelug)
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