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2953  |  2955
Subject: 
Re: BubbleBrick Crisis - TL6 Brikwars!
Newsgroups: 
lugnet.org.us.nelug
Date: 
Fri, 29 Aug 2003 14:12:13 GMT
Viewed: 
6406 times
  
In lugnet.org.us.nelug, Joe Comeau wrote:
> 
> "Shaun Sullivan" <shaun_sullivan@irco.com> wrote in message
> news:HKC743.15oD@lugnet.com...
> 
> > I think there should definitely be teams ... much of the fun comes from
> > pitting your strategic prowess against that of the others.  Besides, you
> > of all people should recall that even people who are supposed to be
> > working together may occasionally ... deviate ... and attack teammates!!
> > And that is, truly, a beautiful thing.
> 
> Shaun, sometimes I have absolutely no idea of what you're talking about.

That reminds me, Can Joe and I be on seperate teams?  I still have this stabbing
pain in my back from the last game.  ;-)

Seriously though aren't dragon notrious for switching sides in a battle if it
means that get some shiney treasure?

<snip>

> > (2) Mechs and vehicles, when destroyed, explode in a fireball with damage
> > equal to their AV (or their AV equivalent if hit points are also applied
> > to vehicles, which is a possibility).  In many cases, this will still be
> > enough to vaporize characters, even if they have hit points.  My
> > suggestion: stay out of unbelievably huge fireballs.

Thanks Shaun for bringing up the Fireball aspect.  You know how I feel about
fireballs.  Hey do you think it would be possible to have an escape pod for my
pilot?

Jonathan



Message is in Reply To:
  Re: BubbleBrick Crisis - TL6 Brikwars!
 
"Shaun Sullivan" <shaun_sullivan@irco.com> wrote in message news:HKC743.15oD@lugnet.com... (...) pitting (...) people (...) Shaun, sometimes I have absolutely no idea of what you're talking about. (...) points so (...) a (...) rules. (...) if the (...) (23 years ago, 28-Aug-03, to lugnet.org.us.nelug)

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