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Subject: 
Re: It's been too long ...
Newsgroups: 
lugnet.org.us.nelug
Date: 
Fri, 11 Jul 2003 15:33:17 GMT
Viewed: 
2101 times
  
Hey, hey! I *like* this idea.

I'm slightly familar with Bubblegum Crisis - I think I might even have a DVD
someplace (Must...Not...Watch...Anime...at Work). I have visions of hoverbike
gang-banger racing around downtown streets, blowing the stuffings outta Enforcer
vans and Café Internet patrons...

I could be on-board for some cyberpunk streetfighting. So I'd vote for that over
Matrix-fighting. I'd rather mostly straight-up fighting verses tons of special
power stuff. Plus the faster turns would mean lots of wam-bam action.

Would these personalities be considered Heroes? Are there to be any Heroes? Or
is it nothing but Troopers?

So when are we talking about possibly having a game? July? August? (I don't have
any idea when Brickfest is.) The more advance notice, the more likely I am to
actually make it (although I'm spoken for July 25-27).

I'm really diggin' it.

-Evil Wayne




In lugnet.org.us.nelug, Shaun Sullivan wrote:
It's been far too long since we last played Brikwars.  Dan's incessant drooling
over the prospect of another game had inspired my to stand up, mop off, and try
to get the ball rolling.  I mean, it's not as if we have anything else on our
plates at the moment, is it?

So I'm soliciting ideas on what the next game should be, and be like.  I'm
throwing out an idea here, but I'd welcome support, refutation, or alternative
ideas:

Tek Level:  TL 5 or 6
Budget: 150 or 200 CP
Environs:  Urban/City

I've been on a big BubbleGum Crisis (http://www.megatokyobgc.net/) kick lately,
so I'm envisioning different groups running around with different agendas.  For
example:

Authorities:  Trying to reign in mayhem and take down disturbers-of-the-peace

Vigilantes:  Trying not to take down authorities or civilians, but trying to
take down subversive elements

Subversive Elements:  Trying to accomplish their own evil ends, couldn't care
less about authorities or collateral damage.  Would also love the chance to take
down vigilantes

And, of course, power armor, robots, and vehicles would be encouraged!  The
caveat is that with such a small budget allowance per player, these represent
significant investments.  On the other hand, we can have fast and furious turns
if everybody only has a couple of troops, plus we can endow each trooper with
personalities that makes their unavoidable demise all that much more spectacular
and painful.

Alternatively, Dave had mentioned a Matrix-type game, where stupendous feats and
spider gymnastix become the order of the day ... I know this type of game has
been played before, with positive reviews (there was discussion of it over at
the Brikwars yahoo group).

I know there area a couple of small things coming up (Road Show, Brickfest,
etc), but it's never too early to begin building, and it's certainly never too
early to begin planning.  So what might other people think?

-s



Message is in Reply To:
  It's been too long ...
 
It's been far too long since we last played Brikwars. Dan's incessant drooling over the prospect of another game had inspired my to stand up, mop off, and try to get the ball rolling. I mean, it's not as if we have anything else on our plates at the (...) (21 years ago, 11-Jul-03, to lugnet.org.us.nelug)

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