To LUGNET HomepageTo LUGNET News HomepageTo LUGNET Guide Homepage
 Help on Searching
 
Post new message to lugnet.org.us.nelugOpen lugnet.org.us.nelug in your NNTP NewsreaderTo LUGNET News Traffic PageSign In (Members)
 Organizations / United States / NELUG / 2895
2894  |  2896
Subject: 
Re: It's been too long ...
Newsgroups: 
lugnet.org.us.nelug
Date: 
Mon, 14 Jul 2003 02:13:03 GMT
Viewed: 
5084 times
  
this i could be into...

hmm... subversive

-tk


"Shaun Sullivan" <shaun_sullivan@irco.com> wrote in message
news:HHv3Ep.2J3@lugnet.com...
> It's been far too long since we last played Brikwars.  Dan's incessant • drooling
> over the prospect of another game had inspired my to stand up, mop off, • and try
> to get the ball rolling.  I mean, it's not as if we have anything else on • our
> plates at the moment, is it?
> 
> So I'm soliciting ideas on what the next game should be, and be like.  I'm
> throwing out an idea here, but I'd welcome support, refutation, or • alternative
> ideas:
> 
> Tek Level:  TL 5 or 6
> Budget: 150 or 200 CP
> Environs:  Urban/City
> 
> I've been on a big BubbleGum Crisis (http://www.megatokyobgc.net/) kick • lately,
> so I'm envisioning different groups running around with different agendas. • For
> example:
> 
> Authorities:  Trying to reign in mayhem and take down • disturbers-of-the-peace
> 
> Vigilantes:  Trying not to take down authorities or civilians, but trying • to
> take down subversive elements
> 
> Subversive Elements:  Trying to accomplish their own evil ends, couldn't • care
> less about authorities or collateral damage.  Would also love the chance • to take
> down vigilantes
> 
> And, of course, power armor, robots, and vehicles would be encouraged! • The
> caveat is that with such a small budget allowance per player, these • represent
> significant investments.  On the other hand, we can have fast and furious • turns
> if everybody only has a couple of troops, plus we can endow each trooper • with
> personalities that makes their unavoidable demise all that much more • spectacular
> and painful.
> 
> Alternatively, Dave had mentioned a Matrix-type game, where stupendous • feats and
> spider gymnastix become the order of the day ... I know this type of game • has
> been played before, with positive reviews (there was discussion of it over • at
> the Brikwars yahoo group).
> 
> I know there area a couple of small things coming up (Road Show, • Brickfest,
> etc), but it's never too early to begin building, and it's certainly never • too
> early to begin planning.  So what might other people think?
> 
> -s



Message is in Reply To:
  It's been too long ...
 
It's been far too long since we last played Brikwars. Dan's incessant drooling over the prospect of another game had inspired my to stand up, mop off, and try to get the ball rolling. I mean, it's not as if we have anything else on our plates at the (...) (23 years ago, 11-Jul-03, to lugnet.org.us.nelug)

59 Messages in This Thread:

























Entire Thread on One Page:
Nested:  All | Brief | Compact | Dots
Linear:  All | Brief | Compact
    

©2005 LUGNET. All rights reserved. - hosted by steinbruch.info GbR