Subject:
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Re: BubbleBrick Crisis - TL6 Brikwars!
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Newsgroups:
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lugnet.org.us.nelug
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Date:
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Thu, 28 Aug 2003 23:10:52 GMT
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Viewed:
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3083 times
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"Shaun Sullivan" <shaun_sullivan@irco.com> wrote in message
news:HKC743.15oD@lugnet.com...
> I think there should definitely be teams ... much of the fun comes from pitting
> your strategic prowess against that of the others. Besides, you of all people
> should recall that even people who are supposed to be working together may
> occasionally ... deviate ... and attack teammates!! And that is, truly, a
> beautiful thing.
Shaun, sometimes I have absolutely no idea of what you're talking about.
> > > Also, might this game lend itself to hit points (HP) since we will have
> > > very few units?
> >
> > Since I'm using all of my CP on one unit, I would prefer to use hit points so
> > that I can last longer than my usual 3 turns.
>
> I'm definitely up for this ... especially since most people will only have a
> handful of troops, at most (and in some cases, only one!) Note that the
> information on Hitpoints can be found in section 1.3 of the Brikwars rules.
> Some things to keep in mind if we all decide to go this route:
>
> (1) AV no longer has any application when you use hit points. Basically, if the
> attacker fulfills the UR requirement, the hit *will* deduct damage from the
> target. In this way, even a firebreathing dragon could be killed eventually
> base on repeated punches.
Absolutely! That's what makes it so cool in my opinion (yes, I actually
spelled it out, how quaint of me).
> (2) Mechs and vehicles, when destroyed, explode in a fireball with damage equal
> to their AV (or their AV equivalent if hit points are also applied to vehicles,
> which is a possibility). In many cases, this will still be enough to vaporize
> characters, even if they have hit points. My suggestion: stay out of
> unbelievably huge fireballs.
And this is just icing on the cake!
Of course, you are also implying something here...in order to create our
power-suits (or mechs, potentially), we should be creating them as vehicles
and *not* as alternate species...correct?
- Joe
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Message has 1 Reply: | | Re: BubbleBrick Crisis - TL6 Brikwars!
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| (...) That reminds me, Can Joe and I be on seperate teams? I still have this stabbing pain in my back from the last game. ;-) Seriously though aren't dragon notrious for switching sides in a battle if it means that get some shiney treasure? <snip> (...) (21 years ago, 29-Aug-03, to lugnet.org.us.nelug)
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Message is in Reply To:
| | Re: BubbleBrick Crisis - TL6 Brikwars!
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| (...) I think there should definitely be teams ... much of the fun comes from pitting your strategic prowess against that of the others. Besides, you of all people should recall that even people who are supposed to be working together may (...) (21 years ago, 28-Aug-03, to lugnet.org.us.nelug)
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