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 Organizations / United States / LafLRC / *54 (-10)
  Re: Tic-Tac-Toe-bot
 
(...) The only issue I have with it is, unlike C4, the "winner" (or lack of one) is a foregone conclusion... *IF* the robot can actually play (as Steve & C4 demonstrated). Note I'm still in favor of doing it, just pointing that out. (...) 3-in-a-row (...) (19 years ago, 22-Sep-05, to lugnet.org.us.laflrc)
 
  Tic-Tac-Toe-bot
 
Ok, I've been thinking about the Tic-Tac-Toe game. Everyone I've talked to seems to think this will be a good competition for us to have early next year (after FLL). There are a couple questions to work out. 1) What size is the game? We can play the (...) (19 years ago, 22-Sep-05, to lugnet.org.us.laflrc)
 
  Re: My Latest Creation
 
(...) Bryan... I'd be interested in knowing how you have your drive train setup. I'm sure it is too complicated to easily explain... Maybe a couple of pictures? I've tried a few RC buggy motor drive vehicles and have found that trying to send all (...) (19 years ago, 20-Sep-05, to lugnet.org.us.laflrc, FTX)
 
  Re: My Latest Creation
 
(...) Yes, there is a standard Lego 9V motor for the steering. It is connected directly to the rack with a 12 tooth gear. The buggy controller is really well suited for hooking a polarity switch up to it directly. The axel output for steering is (...) (19 years ago, 19-Sep-05, to lugnet.org.us.laflrc, FTX)
 
  Re: My Latest Creation
 
(...) Sounds nice. So, it has a motor to steer in addition to the drive motors? Is there a reason for not using the build-in steering? Oh, I guess for future development. (RCX Controlled) Would it be possible to have the polarity switch so it will (...) (19 years ago, 19-Sep-05, to lugnet.org.us.laflrc)
 
  My Latest Creation
 
Okay, so I was a little ambitious this weekend… I created a four wheel drive chassis that runs on two RC Buggy Motors. The motors are doubled up on the same drive shaft that runs both the front and rear differentials. Steering is done via rack & (...) (19 years ago, 19-Sep-05, to lugnet.org.us.laflrc)
 
  Re: something to do...
 
(...) and, the mating game was solved long before any 3x3 game was even invented. But, that's not really the point, is it? Actually, with the exception of C$, I suspect this will require more programming than any game I've done. Even with Project X, (...) (19 years ago, 18-Sep-05, to lugnet.org.us.laflrc)
 
  Re: something to do...
 
(...) Sorry, to hear that you think the next RTL game is lame. did I miss something? a 3x3 game was solved a LONG time ago. and by a plastic chicken no less. (URL) are you smarter than a chicken? The logic to solve 3x3 is public knoldge. if you want (...) (19 years ago, 18-Sep-05, to lugnet.org.us.laflrc)
 
  Re: something to do...
 
(...) That's up to you (the builder). (...) I'm inclined to think that each builder may want to use his own indexing system. However, there would need to be some markers to indicate where each block goes. Maybe those could be white lines, on a green (...) (19 years ago, 17-Sep-05, to lugnet.org.us.laflrc)
 
  Re: something to do...
 
(...) X and Y positioning of the dispenser and dispenser actuation uses three motors (I think). So moving back from the playboard, might want to be done by just moving the dispenser back from the board area (-Y?) and not the whole player. Any chance (...) (19 years ago, 17-Sep-05, to lugnet.org.us.laflrc)


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