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This whole GBC hasnt really inspired me at all. But thats whats so good about
Lugnet, differing opinions are, if anything, encouraged.
Theirs nothing wrong with GBC, but Ive found the few posts offering
alternatives far more intriguing, particulary the pallet idea. The duck
constructor was also, neat.
So what I thought Id do is to construct a fantasy specification of an
alternative to GBC. Somthing diametrically opposed to gbc.
GBC is
| | So the alternative is
|
| Random (balls roll around)
| | Linear
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| Repetative (same action over again)
| | Random (note 1)
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| balls
| | blocks (2x2)
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| Fast
| | Slow
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| Imprecise
| | Precise
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| Noisy
| | Quiet
|
| Cheap
| | Expensive (Lots of RCXs)
|
I do like the idea of passing standard objects between modules though and I
think that this fundamental principal be maintained.
Instead of a hopper you could have a line of blocks. Each block received from
another module would push the line along one.
Also GBC modules never have a conclusion. In the new system you could have a
module construct a 2D pyramid and then break it down again.
(1) If you had a block stacking robot it could arrange them in random patterns
Anyway this post is just a bit of fun, but if anyone has opinions , Id be
interested to read them.
S.R.L.
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