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 LEGO Company / *9458 (-20)
  Re: Australian Contact For S@H
 
Kerry, Many thanks for that, in the end they contacted me. I will be providing some feedback to Lego, via a letter, detailing what I tried, to ensure they are aware of the "challenges" I exerienced, and have an opportunity to improve the process. (...) (21 years ago, 3-Mar-05, to lugnet.lego.direct)
 
  Re: Australian Contact For S@H
 
(...) Crossposted to .loc.au, and I've added a link to your post to the .loc.au sidebar, because it will probably be useful from time to time. Cheers Richie Dulin (21 years ago, 3-Mar-05, to lugnet.lego.direct, lugnet.loc.au)
 
  Re: Australian Contact For S@H
 
"Andrew Powell" <andrewcpowell@optusnet.com.au> wrote in message news:IC0qAE.1w5t@lugnet.com... (...) Well., the number I have used in the past is ... If connected via Telstra, you call 1800 881 011 then at the prompt enter 1800 835 4386. If (...) (21 years ago, 3-Mar-05, to lugnet.lego.direct)
 
  Re: LEGO Factory updates and insight
 
What I am waiting for is for LEGO to release the specs and/or SDK for the Lego Digital Designer file format. (21 years ago, 3-Mar-05, to lugnet.lego)
 
  Re: LEGO Factory updates and insight
 
(...) Will the same 16X16 stud size limitation apply to those models like in the contest, or will it be "anything goes" when you purchase your own model? (21 years ago, 3-Mar-05, to lugnet.lego, FTX)
 
  Re: LEGO Factory updates and insight
 
(...) I agree with this suggestion completely. I was hoping that the new version of LDD that came with the Brickmaster's first package would be a functional program. Unfortunately it was not. (21 years ago, 3-Mar-05, to lugnet.lego, lugnet.cad)
 
  Re: LEGO Factory updates and insight
 
I also had issues running the program as well (yet I run tons of graphic intensive programs without issues). Small problem for me.... The display for the pieces available, were not what I saw displayed in screen shots by others that were not having (...) (21 years ago, 2-Mar-05, to lugnet.lego)
 
  Re: LEGO Factory updates and insight
 
(...) I just want to say, this is perhaps the coolest idea LEGO has done, in as long as I've been playing with these wonderful little bricks... (almost 40 years, if anyone is counting!) I wanna be Jake when I grow up!! JohnG, GMLTC (21 years ago, 2-Mar-05, to lugnet.lego, FTX)
 
  Re: LEGO Factory updates and insight
 
In lugnet.lego.announce, Jake McKee wrote: ---SNIP--- so let me see if i get this straight... 1) the Lego cad-to-production system mentioned a few years back is here & better than expected 2) successful child & adult integration into Lego design & (...) (21 years ago, 2-Mar-05, to lugnet.lego, FTX) ! 
 
  Re: LEGO Factory updates and insight
 
"Allan Bedford" <AllanBedford-DELETE...otome.com> wrote in message news:ICqy1G.vF9@lugnet.com... [ ... snipped ... ] (...) and (...) of this (...) the (...) done." (...) [ ... snipped ... ] A big me too on this one. I have tried to run LDD on five (...) (21 years ago, 2-Mar-05, to lugnet.lego)
 
  Re: LEGO Factory updates and insight
 
(...) Jake, is there any chance the system requirements for LDD may get reduced? I run some pretty graphics intensive programs on my pooter, but LDD still requires more than the 4M RAM I have on my video card. ROSCO (21 years ago, 2-Mar-05, to lugnet.lego, FTX)
 
  Re: LEGO Factory updates and insight
 
(...) Awesome. If you need an additional OS-X beta test person, please let me know. Ray (21 years ago, 2-Mar-05, to lugnet.lego, FTX)
 
  Re: LEGO Factory updates and insight
 
(...) The Mac version is good news, even though I'm not a Mac user. It shows there is commitment to this project and I think that's great. One question... will there be any further work on the PC version to try and correct the video driver issues? (...) (21 years ago, 2-Mar-05, to lugnet.lego)
 
  Re: LEGO Factory updates and insight
 
(...) I am very happy to see that the MacOS community is being included. Two massive thumbs up for that decision. Dave (21 years ago, 2-Mar-05, to lugnet.lego, FTX)
 
  Re: LEGO Factory updates and insight
 
(...) Oh baby, baby! Recognition! That is awesome, Jake! Please let the decision makers on this one know that Mac users appreciate the effort:-) JOHN (21 years ago, 2-Mar-05, to lugnet.lego, FTX)
 
  Re: LEGO Factory updates and insight
 
(...) A first step is always a learning process, and I hope everyone tries to keep that in mind. I was very jazzed about the introduction of the contest, and although I didn't win, I still am looking forward to the next iterations of this project. (...) (21 years ago, 2-Mar-05, to lugnet.lego, FTX)
 
  Re: LEGO Factory updates and insight
 
(...) Simple! Use LDD, post your models, and get your friends, family, and colleagues to do the same. Nothing drives a developer more than working on a successful project. (That an a never ending supply of Mountain Dew) Jake --- Jake McKee Community (...) (21 years ago, 2-Mar-05, to lugnet.lego)
 
  Re: LEGO Factory updates and insight
 
(...) Wow! That's fantastic! Finally, I (and my family, and most of my friends -- what can I say, we Mac users tend to travel in flocks) will be able to participate! Now, how can I send your Mac developers a free pizza, or otherwise encourage them (...) (21 years ago, 2-Mar-05, to lugnet.lego)
 
  Re: LEGO Factory updates and insight
 
(...) Oops... sorry to reply to my own post but I just noticed one issue - there's not one product coming, there's 10. You can see the winners here: (URL) It's been a long week of document writing and apparently my brain has turned to mush. Jake --- (...) (21 years ago, 2-Mar-05, to lugnet.lego, FTX)
 
  Re: LEGO Factory updates and insight
 
snip snip (...) Good to hear an explanation (finally). However, this still doesn't explain: my son's entry was disqualified even though he didn't cheat (and he had enough votes to be one of the 8 winners) one person could win four times. I know the (...) (21 years ago, 2-Mar-05, to lugnet.lego, FTX)

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