Subject:
|
Re: Sand Green and POV
|
Newsgroups:
|
lugnet.cad, lugnet.inst
|
Date:
|
Mon, 20 Jan 2003 20:45:31 GMT
|
Viewed:
|
1219 times
|
| |
| |
In lugnet.cad, Steve Barile writes:
> OK got some stuff figured out...
Great!
<snip>
> I got a couple of comments.
> 1) Each color is repeated twice, not too efficient (ignoring that the line
> color changes, which in POV is irrelevant).
> 2) Why didn't you guys just use RGB values, with recommendations for
> standard colors? CLUT died in the 90's man! :)
Uh... I was going to suggest this but LPub doesn't support them (blush ;-)
Time to add *that* to the wish list.
Kevin
>
> SteveB
> PNLTC
>
> .DAT file
> " 0 Test Color: Sand Green
> " 0 Author: SEBarile
> " 0 The color 295 looks close
> " 0 sand green ~= gray + green ==> 7 + 2*16 + 256 = 295
> " 1 4 0 -32 30 1 0 0 0 1 0 0 0 1 3005.DAT
> " 1 295 0 -32 0 1 0 0 0 1 0 0 0 1 3005.DAT
> " 1 1 0 -32 -30 1 0 0 0 1 0 0 0 1 3005.DAT
> " 0
>
> .POV color def...
> #ifndef (Color295)
> #declare Color295 = #if (version >= 3.1) material { #end texture {
> pigment { rgb <0.4,0.654902,0.454902> }
> finish { ambient AMB diffuse DIF }
> #if (QUAL > 1)
> finish { phong 0.5 phong_size 40 reflection 0.08 }
> #if (BUMPS) normal { BUMPNORMAL } #end
> #end
> } #if (version >= 3.1) } #end
> #end
|
|
Message is in Reply To:
| | Re: Sand Green and POV
|
| OK got some stuff figured out... Color 295 looks close to Sand Green, its on the second page of colors after 256, top row last color. Sand green ~= gray + green ==> 7 + 2*16 + 256 = 295. See .dat and .pov examples below. Notice that the color table (...) (22 years ago, 20-Jan-03, to lugnet.cad, lugnet.inst)
|
24 Messages in This Thread:
- Entire Thread on One Page:
- Nested:
All | Brief | Compact | Dots
Linear:
All | Brief | Compact
|
|
|
|