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Mike,
LPub has always used shadowless lights for building instructions. 2.0.1.5
also has the ability to override ambient, diffuse and specular reflections
default values created by L3P.
I now turn reflections off, set ambient to 0.7 and diffuse to 0.3. This
creates a less realistic picture, and looks very nice.
I've added the post-post-processing of POV files to the list.
Kevin
In lugnet.cad, Mike Walsh writes:
>
> "Kevin Clague" <kevin_clague@yahoo.com> wrote in message
> news:H8zv6n.n1z@lugnet.com...
> > In lugnet.cad, Mike Walsh writes:
>
>
> [ ... snipped ... ]
>
> >
> > What do you have in the include file? Is it something you can't setup using
> > the L3P interface?
> >
> > >
>
> [ ... snipped ... ]
>
> I have a include file that I use for lighting. It defines a shadowless
> light source that simulates the sun. For instruction images the shadows
> actually detract from the final result in my opinion. So what I would like
> to do is post process the generated POV files and delete the lighting
> section and replace it with an include directive.
>
> I could do this with a fairly simple Awk script if LPub had a facility to
> pause between generating POV images and actually rendering them.
>
> Mike
>
>
> --
> Mike Walsh - mike_walsh at mindspring.com
> http://www.ncltc.cc - North Carolina LEGO Train Club
> http://www.carolinatrainbuilders.com - Carolina Train Builders
> http://www.bricklink.com/store.asp?p=mpw - CTB/Brick Depot
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Message has 1 Reply: | | Re: Sand Green and POV
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| "Kevin Clague" <kevin_clague@yahoo.com> wrote in message news:H90L2r.HM2@lugnet.com... (...) 2.0.1.5 (...) [ ... snipped ... ] That is good news. I suppose I should look closer at the generated POV code before making assumptions! It must be the (...) (22 years ago, 20-Jan-03, to lugnet.cad, lugnet.inst, lugnet.cad.ray)
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Message is in Reply To:
| | Re: Sand Green and POV
|
| "Kevin Clague" <kevin_clague@yahoo.com> wrote in message news:H8zv6n.n1z@lugnet.com... (...) [ ... snipped ... ] (...) using (...) [ ... snipped ... ] I have a include file that I use for lighting. It defines a shadowless light source that (...) (22 years ago, 20-Jan-03, to lugnet.cad, lugnet.inst, lugnet.cad.ray)
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