Subject:
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Re: Sand Green and POV
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Newsgroups:
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lugnet.cad, lugnet.inst
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Date:
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Mon, 20 Jan 2003 20:45:31 GMT
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Viewed:
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3598 times
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In lugnet.cad, Steve Barile writes:
> OK got some stuff figured out...
Great!
<snip>
> I got a couple of comments.
> 1) Each color is repeated twice, not too efficient (ignoring that the line
> color changes, which in POV is irrelevant).
> 2) Why didn't you guys just use RGB values, with recommendations for
> standard colors? CLUT died in the 90's man! :)
Uh... I was going to suggest this but LPub doesn't support them (blush ;-)
Time to add *that* to the wish list.
Kevin
>
> SteveB
> PNLTC
>
> .DAT file
> " 0 Test Color: Sand Green
> " 0 Author: SEBarile
> " 0 The color 295 looks close
> " 0 sand green ~= gray + green ==> 7 + 2*16 + 256 = 295
> " 1 4 0 -32 30 1 0 0 0 1 0 0 0 1 3005.DAT
> " 1 295 0 -32 0 1 0 0 0 1 0 0 0 1 3005.DAT
> " 1 1 0 -32 -30 1 0 0 0 1 0 0 0 1 3005.DAT
> " 0
>
> .POV color def...
> #ifndef (Color295)
> #declare Color295 = #if (version >= 3.1) material { #end texture {
> pigment { rgb <0.4,0.654902,0.454902> }
> finish { ambient AMB diffuse DIF }
> #if (QUAL > 1)
> finish { phong 0.5 phong_size 40 reflection 0.08 }
> #if (BUMPS) normal { BUMPNORMAL } #end
> #end
> } #if (version >= 3.1) } #end
> #end
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Message is in Reply To:
| | Re: Sand Green and POV
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| OK got some stuff figured out... Color 295 looks close to Sand Green, its on the second page of colors after 256, top row last color. Sand green ~= gray + green ==> 7 + 2*16 + 256 = 295. See .dat and .pov examples below. Notice that the color table (...) (22 years ago, 20-Jan-03, to lugnet.cad, lugnet.inst)
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