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Subject: 
Re: Sand Green and POV
Newsgroups: 
lugnet.cad, lugnet.inst
Date: 
Mon, 20 Jan 2003 13:01:15 GMT
Viewed: 
3410 times
  
In lugnet.cad, Travis Dickinson writes:
I've run into this problem before using Pov-Ray.  What you need to do is
find the line that calls the complete model (will be just before the
camera statement) and remove the #if statement.  For example:
   Remove
        #if (version >= 3.1) material #else texture #end { Color7 }
   from
        object { _3001a_dot_ldr #if (version >= 3.1) material #else
texture #end { Color7 } }

What's happening is that the final color declaration overriding the sand
green color.  Tends to happen with custom colors.

Well, tried that and still nothing. Also tried changing the L3P color to
Sand Green, and still nothing.

Anyone else have any ideas?

Jake

---
Jake McKee
LEGO Enthusiast
Webmaster - B.I. Portal
http://www.bricksonthebrain.com/instructions



Message is in Reply To:
  Re: Sand Green and POV
 
I've run into this problem before using Pov-Ray. What you need to do is find the line that calls the complete model (will be just before the camera statement) and remove the #if statement. For example: Remove #if (version >= 3.1) material #else (...) (22 years ago, 17-Jan-03, to lugnet.cad, lugnet.inst)

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