Subject:
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Re: Sand Green and POV
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Newsgroups:
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lugnet.cad, lugnet.inst
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Date:
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Fri, 17 Jan 2003 17:55:50 GMT
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Viewed:
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1104 times
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I've run into this problem before using Pov-Ray. What you need to do is
find the line that calls the complete model (will be just before the
camera statement) and remove the #if statement. For example:
Remove
#if (version >= 3.1) material #else texture #end { Color7 }
from
object { _3001a_dot_ldr #if (version >= 3.1) material #else
texture #end { Color7 } }
What's happening is that the final color declaration overriding the sand
green color. Tends to happen with custom colors.
Travis Dickinson
http://home.sc.rr.com/sivar/
Jake McKee wrote:
> All,
>
> I have built a model in MLCad in Sand Green. Using LPub, I rendered out the
> main image and rather than Sand Green, the color came out light gray. How
> can I make sure that it renders in Sand Green?
>
> Thanks!
>
> Jake
>
> ---
> Jake McKee
> LEGO Enthusiast
> Webmaster - B.I. Portal
> http://www.bricksonthebrain.com/instructions
>
>
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Message has 2 Replies: | | Re: Sand Green and POV
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| (...) without changing POV code. I have been using LPub (and loving it) and of course, can't modify the POV code. Is there a way to add Sand Green (and other custom colors for that matter) to the colors.inc file to avoid this? Or some other (...) (22 years ago, 20-Jan-03, to lugnet.cad, lugnet.inst, lugnet.cad.ray)
| | | Re: Sand Green and POV
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| (...) Well, tried that and still nothing. Also tried changing the L3P color to Sand Green, and still nothing. Anyone else have any ideas? Jake --- Jake McKee LEGO Enthusiast Webmaster - B.I. Portal (URL) (22 years ago, 20-Jan-03, to lugnet.cad, lugnet.inst)
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Message is in Reply To:
| | Sand Green and POV
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| All, I have built a model in MLCad in Sand Green. Using LPub, I rendered out the main image and rather than Sand Green, the color came out light gray. How can I make sure that it renders in Sand Green? Thanks! Jake --- Jake McKee LEGO Enthusiast (...) (22 years ago, 17-Jan-03, to lugnet.cad, lugnet.inst)
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