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Subject: 
Re: Brikwars in different scales
Newsgroups: 
lugnet.gaming
Date: 
Tue, 26 Jun 2001 20:36:45 GMT
Viewed: 
1530 times
  
In lugnet.fun.gaming, Shaun Sullivan writes:
How about it Mike?  How much more than $200 per year could one person actually
need, anyway?

Yes!  Mike, do it!  That's about $180 more per year than the average game
designer makes!  ;-)

Which begs the question -- do you feel
that any of the rules in Chapter Two onward are absolutely essential for BW
gameplay?
Although it wasn't exactly asked in the vein of soliciting public input, that's
how I'll take it.  There are two very different camps to this question: one
says that no, no you don't need anything more than the first two paragraphs,
actually - the ones that say "feel free to amend or bend these rules as you see
fit" ;)  The other camp considers all Brikwars ruls to be absolutely essential.
The latter group has "Anorak" tattood across their foreheads.  Most people fall
somewhere in between.

I'm afraid I have "Parka" tattooed across my forehead...I love to just read
the rules, but somehow I can't merge into the Anoraky subculture.  I'm sure
that if I can muster up the will (not to mention the players) to actually
play a game all the way through, my stance might change.  :-/

But back to my question, I don't mind public input at all.  Perhaps a better
question would be, "of all the Brikwars rules, which ones do you actually
play with, and which ones do you tend to ignore?"

Don't even ask me where I stand ... the answer's not pretty ;)

I hope it's prettier than the things you have stepped in.  ;-)

Cheers,
- jsproat



Message has 1 Reply:
  Re: Brikwars in different scales
 
(...) Wait, let me do the math... carry the seven... power of two... hey! There are game designers out there making $20 a year? I'm getting screwed! (...) I go back and forth. When some chunk of the rules undergoes a radical change and it comes time (...) (23 years ago, 28-Jun-01, to lugnet.gaming)

Message is in Reply To:
  Re: Brikwars in different scales
 
(...) Yes, that's the thing about Mike ... more detail than one could ever hope for. It's an agonizing cycle for those of us who yearn for every update to Brikwars. We hope- nay, *demand* that Mike fill in every detail, and make sure to point out (...) (23 years ago, 26-Jun-01, to lugnet.gaming)

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