To LUGNET HomepageTo LUGNET News HomepageTo LUGNET Guide Homepage
 Help on Searching
 
Post new message to lugnet.gamingOpen lugnet.gaming in your NNTP NewsreaderTo LUGNET News Traffic PageSign In (Members)
 Gaming / 627
626  |  628
Subject: 
Re: LEGO Foosball table
Newsgroups: 
lugnet.sports, lugnet.build, lugnet.gaming, lugnet.robotics
Date: 
Thu, 2 Nov 2000 15:04:18 GMT
Viewed: 
963 times
  
In lugnet.football, David Goeb writes:

So who is doing the Mindstorms Robot Opponent Player Add-On, <grin>

Best
DaveG

Not me, but avery good suggestion. Does the RCX have enough outputs?
I assume by a football table you mean the ones with the players on bars
across it that rotate or slide across laterally?

Of course if you were designing a robot to play in something like the
RoboCup(?) or a simmilar competition involving an actual Ball then it's
entirly different design problem(and probably another area for disscussion)..

Alex



Message is in Reply To:
  Re: LEGO Foosball table
 
(...) Yeah just like in the comics *ting!!* ...10 minutes and a few snaps later. (...) If you are lucky and have some 4763's(old jetpack) it could help a bit. Thread in the grooves may slow the missalignment too. Kicks a ball clean across the room (...) (24 years ago, 5-Oct-00, to lugnet.sports, lugnet.build, lugnet.gaming)

14 Messages in This Thread:







Entire Thread on One Page:
Nested:  All | Brief | Compact | Dots
Linear:  All | Brief | Compact
    

Custom Search

©2005 LUGNET. All rights reserved. - hosted by steinbruch.info GbR