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 Gaming / 1864 (-10)
  SandLUG Brikwars Game Announcment
 
I am pleased to announce that on January 26th, 2005 at precisely 7:00pm Pacific Standard Time SandLUG members will commence the first game of their Brikwars campaign. The title for this game is: The Fog of War Clears It will be a Tech Level 2 (...) (22 years ago, 18-Jan-05, to lugnet.org.us.sandlug, lugnet.gaming, FTX)
 
  Monte Cook does LEGO again
 
See his journal entry for 1/12/2005: (URL) post back when he posts the pictures. Frank (22 years ago, 14-Jan-05, to lugnet.gaming)
 
  Re: IndyLUG BrickQuest Game
 
(...) It's just a "Beware, danger lurks there" type of marker. I played around with getting the grid pattern onto the terrain. I originally thought that I would have the adventurers travel outside for a while before entering the dungeon, but time (...) (22 years ago, 14-Jan-05, to lugnet.gaming, FTX)
 
  Re: IndyLUG BrickQuest Game
 
Very cool! I have to say it's kind of weird to look at others' pictures and see printouts of my stuff in the background, but hey, that's why I wrote the game in the first place... (URL) Nice standard there... is that a Diablo-style shrine of some (...) (22 years ago, 14-Jan-05, to lugnet.gaming, FTX)
 
  IndyLUG BrickQuest Game
 
At our November meeting, IndyLUG put together and played the Brickquest game created by Peter Guenther. I put together the dungeon and "Brick-Mastered" (my first time at running any sort of fantasy/RPG game). Players included David Gregory, John (...) (22 years ago, 11-Jan-05, to lugnet.gaming, lugnet.loc.us.in.ind, lugnet.org.us.indylug) ! 
 
  The project
 
Avery forwarded to me an e-mail he got from a Larry over in the General section where he first posted Michael's post. Aparently, it's better that the Alpha Centauri Project posts here under gaming. I got a question for the group, what are we going (...) (22 years ago, 5-Jan-05, to lugnet.gaming)
 
  BrickMechs: The Ripper and the Jolly Reaper
 
Two new Mechs in the BrickMech modular format. General gallery when moderated: (URL) arms on these are from September, when Rick Hallman and I bought some MechWarrior booster packs (WizKids) at Foundation Con. I was never inspired on the legs--a (...) (22 years ago, 23-Dec-04, to lugnet.build.mecha, lugnet.gaming)
 
  Re: BrickMech Website and Rules Now Posted!
 
(...) Right... I wanted just enough in the rules so that I could introduce a record sheet later on, or likely several record sheets (ground vehicle, VTOL, etc) that could introduce new things to the game. So right now it's just a hook in the rules (...) (22 years ago, 22-Dec-04, to lugnet.gaming)
 
  Re: BrickMech Website and Rules Now Posted!
 
(...) That's a pretty tightly-written set of rules, if only everyone could keep their Lego games so concise. Three comments: The range table divides stats between mechs and vehicles - this seems unnecessary, since (a) their stats are (almost) (...) (22 years ago, 21-Dec-04, to lugnet.gaming)
 
  BrickMech Website and Rules Now Posted!
 
I've finally gotten around to creating a website for BrickMech ((URL) while it's a bit minimalist, the rules are there along with links to galleries of creations and Con photos. The modular specification hasn't really changed, though I tightened up (...) (22 years ago, 20-Dec-04, to lugnet.build.mecha, lugnet.gaming)

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