| | Re: How many studs in an inch? How many posts in a thread?
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(...) (URL) I didn't expect a sort of Spanish Inquisition!> JOHN (21 years ago, 22-Apr-04, to lugnet.gaming, FTX)
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| | Re: How many studs in an inch? How many posts in a thread?
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(...) As someone who was part of that Brickfest mass-mind which first (I believe--correct me if it appeared elsewhere first, Frank) came up with the expedient of using LEGO rulers, let me assure you that it's because of two main factors: 1) The (...) (21 years ago, 22-Apr-04, to lugnet.gaming)
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| | Re: How many studs in an inch? How many posts in a thread?
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(...) I had skeletons in a cave during the game I ran at MichLUG's (URL) August 2003> meeting. Hmm, can't find any pictures of the skeletons though. Jason Spears | (URL) BrickCentral> | (URL) MichLUG> (21 years ago, 22-Apr-04, to lugnet.gaming, FTX)
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| | RE: How many studs in an inch? How many posts in a thread?
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Hello, The ships are NOT miniature. The ships are from Mamoli or Artesania Latina. The big wood ship models from overseas. They cost hundreds of dollars to buy and when completed would sell for much more. The ships are very beautiful and very (...) (21 years ago, 22-Apr-04, to lugnet.pirates, lugnet.gaming)
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| | Re: How many studs in an inch? How many posts in a thread?
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"Larry Pieniazek" <larry.(mylastname)@...areDOTcom> wrote in message news:HwJMw8.MM6@lugnet.com... (...) the (...) There have also been various instances of the mummies from hell... At BrickFest PDX, they actually had a ship... Frank (21 years ago, 21-Apr-04, to lugnet.gaming)
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| | Re: How many studs in an inch? How many posts in a thread?
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(...) GenCon 2003 had werewolves as well... (21 years ago, 21-Apr-04, to lugnet.gaming)
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| | Re: How many studs in an inch? How many posts in a thread?
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"Purple Dave" <purpledave@maskofdestiny.com> wrote in message news:HwJBvH.yKv@lugnet.com... (...) a (...) whenever a (...) Skeletons (...) slow (...) seeing that (...) and (...) Frankenstein/sand-green (...) of (...) I don't share all my secrets, (...) (21 years ago, 21-Apr-04, to lugnet.gaming)
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| | Re: How many studs in an inch? How many posts in a thread?
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(...) Heh. A couple of the large LEGO Pirate ships cost about as much these days. (...) I've seen varying degrees of quality in minatures gaming scenery, but most of what I saw being used at GenCon definitely leaned towards the better end of the (...) (21 years ago, 21-Apr-04, to lugnet.pirates, lugnet.gaming)
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| | RE: How many studs in an inch? How many posts in a thread?
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Hello, No, Steve Jackson was NOT running the Pirate game. They were using his rules and their own ships and scenery. The ships cost $100's of dollars to purchase and have to assembled and painted. The scenery was very detailed also. I am sure they (...) (21 years ago, 21-Apr-04, to lugnet.pirates, lugnet.gaming)
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| | Re: How many studs in an inch? How many posts in a thread?
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(...) Eh, I'll toss that in with wondering where he hid the rules for incorporating orbital mind-control lasers into the game... (...) Do they even make pencils? Anyways, it'd be cool if there was an easy way to convert from paper to bricks, like (...) (21 years ago, 21-Apr-04, to lugnet.gaming)
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| | Re: How many studs in an inch? How many posts in a thread?
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(...) Was Steve Jackson personally running them? I got the impression from his webpage that he has a massive collection of LEGO Pirate stuff to draw from, and I'd find it odd if he had gone to the trouble of collecting two different styles in large (...) (21 years ago, 21-Apr-04, to lugnet.pirates, lugnet.gaming)
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| | Re: What is GLUG
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(...) So far everything that's been done (and it's a fair bit, very impressive showing at GenCon last year for example by GameLUG) has been virtually organised... we're scattered all over. The organization is very loose and informal too. If you (...) (21 years ago, 21-Apr-04, to lugnet.gaming)
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| | Re: What is GLUG
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"Clangador" <clangador@comcast.net> wrote in message news:HwJ5Ms.210C@lugnet.com... (...) Group, (...) gamers (...) concept. (...) lugnet.org.glug exists. Also, we have a Yahoo group gamelug: (URL) (21 years ago, 21-Apr-04, to lugnet.gaming)
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| | What is GLUG
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I've seen GLUG thrown around a few times. I know it's the Game LEGO Users Group, but I haven't found a group for it here. I'm thinking of starting a LEGO gamers group for the area I live in and am interested in expanding the GLUG concept. Any info. (...) (21 years ago, 21-Apr-04, to lugnet.gaming)
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| | Re: How many studs in an inch? How many posts in a thread?
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(...) been (...) jobs. (...) Hmm, are you sure they're actually using Steve's rules? There are numerous naval miniatures games out there. That isn't to say that people haven't decided that Steve's rules are better than others for their purposes, (...) (21 years ago, 21-Apr-04, to lugnet.gaming)
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| | RE: How many studs in an inch? How many posts in a thread?
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Hello, I have seen the Steve Jackson pirate game played at several Game Cons in California over the last several years. No Lego's involved. Ships have been well built models involving hundreds of building hours and great paint jobs. An inch is a (...) (21 years ago, 21-Apr-04, to lugnet.pirates, lugnet.gaming)
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| | Re: How many studs in an inch? How many posts in a thread?
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"Purple Dave" <purpledave@maskofdestiny.com> wrote in message news:HwI5Mp.sFB@lugnet.com... (...) unaware (...) the (...) kinda (...) Of course it did sort of just happen that way so feel free to continue to be confused... (...) possible now, (...) (...) (21 years ago, 21-Apr-04, to lugnet.pirates, lugnet.gaming)
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| | Re: LEGO Rulers 4 Pirate Game
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(...) I've read Evil Steve's Pirate Game rules, and it says nothing about 1 inch = 4 studs. I've never measured it, so I don't know how long 4 studs actually are. ~Clangador (21 years ago, 20-Apr-04, to lugnet.gaming)
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| | Re: LEGO Rulers 4 Pirate Game
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"Larry Pieniazek" <larry.(mylastname)@...areDOTcom> wrote in message news:HwDALt.A81@lugnet.com... (...) me? (...) that (...) plates on (...) locked (...) of (...) regular (...) would (...) The game rules were actually written to use real inches. I (...) (21 years ago, 19-Apr-04, to lugnet.gaming)
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| | Re: Looking for active sectors
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(...) The (URL) RIFT> is waiting... (URL) (21 years ago, 19-Apr-04, to lugnet.gaming.starship, FTX)
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