| | Re: [Bricklords] Alchemist's elixirs
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(...) No, I think that would definitely make it too easy. I would say lower the price - 500G is an awful lot to come up with, especially if you've already used all the treasures. I would say 300 or 350 would be a good price for a 1 point upgrade. (...) (21 years ago, 6-Jan-04, to lugnet.gaming)
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| | Re: [Bricklords] Alchemist's elixirs
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(...) With experience now, I think it's too expensive. What do you prefer for me to do ? - Lower the price ? - Higher the gain ? Not the both ;-) Denix ____ The BrickLords need you ! (URL) (21 years ago, 6-Jan-04, to lugnet.gaming)
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| | [Bricklords] Alchemist's elixirs
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All, Just wanted to let you know about the elixirs if you didn't know already...500G will increase your strength/rapidity by 1. (I'm not rich enough to try strength, but that's what the rapidity elixir did) ~Mike (21 years ago, 6-Jan-04, to lugnet.gaming)
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| | [BrickLords] New engine
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Hi all, Two news about BrickLords, one good and one bad. The good : You can now save your current game and reload it when you want (after your character death for exemple). The bad : Due to the game success, my site is regularly overloaded and my (...) (21 years ago, 6-Jan-04, to lugnet.gaming)
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| | Re: Added Bricklords to the .gaming sidebar
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(...) Thanks very much ;-) Denix ____ The BrickLords need you ! (URL) (21 years ago, 6-Jan-04, to lugnet.gaming)
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| | Re: Bricklords - a few questions ...
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Hi there, (...) Only random. (...) Force, Rapidity and Fight. Kills and Dead come after. (...) Thanks to you. It was hard to do it alone. I worked on it 6 monthes ... I hope I can achieve the "save game" process before the end of the week. You will (...) (21 years ago, 6-Jan-04, to lugnet.gaming)
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| | Re: Bricklords - a few questions ...
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(...) I bought a katana and I had an axe previously to that but my low-quality armor must have kept the Guards and Mummies away. I still have the Katana and a good helmet now so I'll keep an eye out. (...) I agree. I should have saved another 200g (...) (21 years ago, 6-Jan-04, to lugnet.gaming)
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| | Re: Added Bricklords to the .gaming sidebar
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(...) Done. :) thanks, James (21 years ago, 6-Jan-04, to lugnet.gaming)
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| | Re: Added Bricklords to the .gaming sidebar
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(...) Hi James, Just curious, could we also add a Starship link on that sidebar... pointed to (URL) ...? I know there is a link on the page to the .lugnet.gaming.starship newsgroup, but I thought since BrikWars has two links (one to the group and (...) (21 years ago, 6-Jan-04, to lugnet.gaming)
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| | Re: Bricklords - a few questions ...
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"Pawel Nazarewicz" <reganok@yahoo.com> wrote in message news:HqzFLw.1Kp8@lugnet.com... (...) axe or a (...) I (...) didn't see (...) I have also come up with a couple of questions... What determines what items a blacksmith shop will have for sale? (...) (21 years ago, 6-Jan-04, to lugnet.gaming)
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| | Re: Lego Saddam Captured!!!
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You need to give him a beard! "Mangudai" <templar_knight_ii@yahoo.com> wrote in message news:HpwJLu.zoE@lugnet.com... (...) Saddam's (...) minifigs like (...) (21 years ago, 5-Jan-04, to lugnet.general, lugnet.build.military, lugnet.gaming.brikwars)
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| | Added Bricklords to the .gaming sidebar
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Just lettin y'all know. :) James (21 years ago, 5-Jan-04, to lugnet.gaming)
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| | Bricklords - a few questions ...
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Has anyone encountered anything higher than a mummy? Has anyone had an axe or a oriental katana break on them? Also, has anyone used a training facility and gotten anything out of it? I think it raises your "Fight", but my fight was maxed at the (...) (21 years ago, 4-Jan-04, to lugnet.gaming)
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| | Re: BrickLords: Beginner's Guide
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(...) Yeah - you stock up on potions at (14,28) or (18,33), go to (37,29), kill the dwarf, get the key, replace any weapons lost at (47,26), and head back. Potions are starting to be the single most important item in the game. I have five of them at (...) (21 years ago, 3-Jan-04, to lugnet.gaming)
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| | Re: BrickLords: Beginner's Guide
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(...) Whaou ! I'm impressed by your beginners guide. I didn't know you have done that. Near the reality in all aspects and a good start for beginners ;-) And a very big help for me. English is a real torture ;-) Can I add a link somewhere to it ? (...) (21 years ago, 3-Jan-04, to lugnet.gaming)
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| | Re: BrickLords: Beginner's Guide
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(...) I should have known the whiskey was cheap junk. :) +1 Strength, -1 Rapidity. Evens out, I guess. ~Mike (21 years ago, 3-Jan-04, to lugnet.gaming)
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| | Re: BrickLords: Beginner's Guide
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(...) I think I might make it through Level 1! :)) I just discovered that the 10,32 portal zaps you to 37,29. Not a spectacular move if you're not prepared for it, as there are no shops for a good long trek. ~Mike (21 years ago, 3-Jan-04, to lugnet.gaming)
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| | Re: BrickLords: Beginner's Guide
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(...) I think I want to see some numbers run on your chances of surviving to reach the second half of the first level. I've been trying for over an hour now and hardly ever even get a quarter of the way across the map! (ie I've died three or four (...) (21 years ago, 3-Jan-04, to lugnet.gaming)
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| | Re: BrickLords: Beginner's Guide
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(...) Thanks - I updated it. I think I will run some tests with another character. I also think that once I have enough data, the guide will be broken up into "beginners" and "advanced". For now, that's why it's called "beginner's guide". I think we (...) (21 years ago, 3-Jan-04, to lugnet.gaming)
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| | Re: BrickLords: Beginner's Guide
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(...) Fixed - thanks :) (...) I like numbers and statistics, so I enjoyed doing a little research and then working with the data. The more test like that are run, the more accurate the data. Numbers don't lie? -- Pawel (URL) (21 years ago, 3-Jan-04, to lugnet.gaming)
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