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 Gaming / *1994 (-20)
  Re: Graphics Program
 
(...) Depends on what you want. If you want to have nice vector-drawn maps like Richards and a few others, with little fine detail, Powerpoint and Pain are an ingenious solution. However, if you want to make 'realistic' maps like my OR one, (URL) (...) (21 years ago, 14-Sep-03, to lugnet.gaming.starship)
 
  Re: Thoughts on a multi-sector organisation for security and development
 
(...) Hmmm. Interesting idea. However, are you proposing something like the UN, or a Galactic Government? We would support something like the UN, depending on how power is placed in its hands. Supreme Commander Curt Tigges (URL) (21 years ago, 13-Sep-03, to lugnet.gaming.starship)
 
  Re: Thoughts on a multi-sector organisation for security and development
 
(...) NR High Command has now offically declared all USC land to the NR, and has officially announced that a civil war is underway. We have also stated that the Valyancian War does not concern the NR, as the Hell's Fury is no longer part of the New (...) (21 years ago, 13-Sep-03, to lugnet.gaming.starship, FTX)
 
  (IC) GNN: Shots Fired in Possible Val_Central War!
 
(...) The New Republic would like to acknowledge that the USS Hell's Fury is acting on behalf of itself. The NR has renamed it as a civilian vessel and ordered it home, but it is not responding. However, the vessel is following late Supreme Admiral (...) (21 years ago, 13-Sep-03, to lugnet.gaming.starship, FTX)
 
  Re: Graphics Program
 
(...) I'm in the microsoft os part of the universe, and note that one really does not need anything too auspicious. The New Pacific nav mats were drafted using only Powerpoint and Paint. The work I did on the original galactic map could happily have (...) (21 years ago, 13-Sep-03, to lugnet.gaming.starship)
 
  Thoughts on a multi-sector organisation for security and development
 
To: All system governmental organisations Re: Thoughts on a multi-sector organisation for security and development The Commonwealth of New Pacific has watched with concern proceedings in Arbor and Val Central sectors, where large numbers of civilian (...) (21 years ago, 13-Sep-03, to lugnet.gaming.starship)
 
  Re: Graphics Program
 
(...) Email me: dan@SPAMdanmattia.net remove SPAM. We can discuss there. I prefer these discussions through email. Paint, though, can be an effective alternative, if it's on Mac. Personally, I detest Macs. But email me. -Dan (21 years ago, 13-Sep-03, to lugnet.gaming.starship, FTX)
 
  Graphics Program
 
Hi all, Can you SMs recommend a downloadable free graphics program you use to create your Sector Maps? I'm using MAC OS X. Thanks for the help, (URL) (21 years ago, 12-Sep-03, to lugnet.gaming.starship, FTX)
 
  Re: Weekly Reports 09/12/03
 
(...) Heh, funny. I logged onto my email server while you were sending the action emails. I'd check one email, and my inbox would receive another. I found it funny, but I don't expect anyone else to ;). -Dan (21 years ago, 12-Sep-03, to lugnet.gaming.starship, FTX)
 
  GNN: Shots Fired in Possible Val_Central War!
 
Begin Transmission: (URL) Galactic News Network>> (Cue impressive music) James Earl Jones-esque voice: This is GNN. -zzzt- For those just joining us, the top story of the hour is the report of a possible war breaking out in the sector of (...) (21 years ago, 12-Sep-03, to lugnet.gaming.starship, FTX)
 
  Weekly Reports 09/12/03
 
Galactic Greetings! This week's galactic travel reports are all sent (as needed). My other duties as SM and as player are now up-to-date also. :) Cheers, -Galactic Mediator Hendo (URL) (21 years ago, 12-Sep-03, to lugnet.gaming.starship, FTX)
 
  Re: Sector Websites
 
(...) I can't imagine why not. So long as whatever you create does not violate any terms of Lugnet usage, it should be fine. ...Remember links to the main Starship site and/or to this newsgroup would be useful on any Sector website. I look forward (...) (21 years ago, 11-Sep-03, to lugnet.gaming.starship, FTX)
 
  Sector Websites
 
Just wondering, Can a sector website be hosted on a LUGNET member page? Thanks, (URL) (21 years ago, 11-Sep-03, to lugnet.gaming.starship, FTX)
 
  Re: Ship registry - 2 more new vessels!
 
Two new vessels have made it to the registry: CS Rhythm Emotion: (URL) Class FAC: (URL) is such a pleasure to be updating from a complete list of all the details - copy, paste, copy, paste, fiddle thumbnail, copy, paste, ftp. Love it. More of this (...) (21 years ago, 11-Sep-03, to lugnet.gaming.starship)
 
  Re: Ship registry
 
(...) LOL! Me argue with you? That idea is obsourd! :) (...) No problems, just wondered if I did it correctly or not (I'm too lazy to check back again after posting it). I've been having many other LEGO-related things going on, and I'm getting (...) (21 years ago, 11-Sep-03, to lugnet.gaming.starship, FTX)
 
  Re: Ship registry
 
(...) Gadzooks. Even though you hold absolutely no importance in the galaxy (I wouldn't dare argue with Dan ;-), we can still register vessels for you, particularly what with your providing worthy information in the prescribed form. I am absolutely (...) (21 years ago, 11-Sep-03, to lugnet.gaming.starship)
 
  Re: Ship registry update - 2 new vessels
 
(...) (URL) Rhythm Emotion>, as posted earlier and probably overlooked because I hold absolutely no importance in the galaxy. -Dan Really, I am not important (21 years ago, 10-Sep-03, to lugnet.gaming.starship, FTX)
 
  Ship registry update - 2 new vessels
 
Two new vessels have made it to the registry: The Jade Scourge: (URL) Firebird: (URL) think that this brings us up to date again, so if you are patiently waiting for a particular update that you are not seeing, stop waiting and post here again! And (...) (21 years ago, 10-Sep-03, to lugnet.gaming.starship)
 
  Re: The Random Masses (Was:Re: BubbleBrick Crisis - TL6 Brikwars)
 
"Shaun Sullivan" <shaun_sullivan@irco.com> wrote in message news:HKyI9x.uCp@lugnet.com... (...) this (...) suddenly more (...) (1d6, (...) I like the idea! Although I have my suspicions on how quickly it will move, since we are talking about a (...) (21 years ago, 9-Sep-03, to lugnet.org.us.nelug, lugnet.gaming.brikwars)
 
  Re: The Random Masses (Was:Re: BubbleBrick Crisis - TL6 Brikwars)
 
(...) Snip I absolutely love the idea. It gives you better a control of the civilians than their medieval counterpart, but doesn't give you absolute control of them. Very flexible, and better yet, the potential for comic outburst is astronomical: (...) (21 years ago, 9-Sep-03, to lugnet.org.us.nelug, lugnet.gaming.brikwars)


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