| | Re: BrikWars Update
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(...) Thanks! (...) Playing a lot of first-person shooters lately, are we? (Funny thing, you might find this hard to believe, but we've been kicking around an idea to include minifig DeathMatch rules when we expand chapter 10.) For EMP weapons, we (...) (25 years ago, 9-May-00, to lugnet.gaming)
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| | Re: BrikWars Update
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(...) There are any number of different ways to do it, depending on the gun, and the attention span of the player building it. Your way is one perfectly good way (this is one of those areas that fits under the 'fudge everything you can get away (...) (25 years ago, 9-May-00, to lugnet.gaming)
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| | Jain's is still accepting submissions!
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...Jain's Guide ((URL) the preeminent guide to the fighting men, women and equipment in the sector will gladly accept submissions of field reports, equipment reviews, unit interviews, or system guides. ...In addition to our army of field reporters (...) (25 years ago, 9-May-00, to lugnet.announce, lugnet.build.mecha, lugnet.gaming)
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| | Re: BrikWars Update
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(...) Cool! I just glanced at it, but it looks really good!! :) BTW, have you ever thought of EMP weapons and Chainguns? I think both of these could be valuable additions to the Brikwars arsenal. Jeff (25 years ago, 9-May-00, to lugnet.gaming)
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| | Re: BrikWars Update
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(...) ...public corruption? :-) <CHOP> (...) ...Special this week! Buildings 80% off!!! ...Ok, now I have a question and how I handled it during our last game. How do you 'make' a fig portable gun? ...In our last game, I had a Mk II balistik that (...) (25 years ago, 9-May-00, to lugnet.gaming)
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| | Re: MiniFig Death...
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(...) thanks for the vote of confidence! ...yea... I was thinking of making the weapons mods simple like '+1TH' or cheaper for -1" move... so a force could have unique weapons... but 'encourage' the designer to standardize on one or two weapons for (...) (25 years ago, 9-May-00, to lugnet.gaming)
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| | BrikWars Update
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I've put up the HTML version of the first six chapters of BrikWars 2000 for public consumption (books Zero through Two), they're all newfangled and fancified with illustrations and hotlink cross-indexing and all that other good stuff you expect from (...) (25 years ago, 9-May-00, to lugnet.gaming)
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| | Re: MiniFig Death...
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(...) I like this a lot - it avoids all the long game setup and tables referencing that are such a pain. I think that if you add stuff to make the weapons more unique, you'll have to be careful about it - if you add too much detail in that area, (...) (25 years ago, 9-May-00, to lugnet.gaming)
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| | Re: Pirate Project
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Bruce Schlickbernd wrote in message ... (...) Clearly it (...) I should have mentioned that I asked Steve a question about cannon a few months ago... Oh, I just dug into the exchange and found more info... Here is the response to my first e-mail: (...) (25 years ago, 9-May-00, to lugnet.pirates, lugnet.build, lugnet.gaming)
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| | Brikwars battle report on Jain's...
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...I wish we had gotten more pics, but here's two versions of a battle report from our March Brikwars game for WAMALUG :-) (URL) (click on the battle report for Atrius). (posting it to the site even as I send this) ...you can go back to ignoring me (...) (25 years ago, 8-May-00, to lugnet.announce, lugnet.build.mecha, lugnet.gaming)
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| | Re: Brikwars 4/29/00 Pics are up
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(...) I'm glad you like it! I did make it a bit bigger overall to enable the back to hold a bigger weapon or so it could act as a troop transport. It was designed more for BrikWars utility than realism. :D (...) Yes, I did! Thank you for noticing. (...) (25 years ago, 4-May-00, to lugnet.org.us.nelug, lugnet.gaming)
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| | Re: Brikwars 4/29/00 Pics are up
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(...) It looks cool! Since it looks like a truck more than a jeep, it is probably better scaled to the minifigs than the jeep. I also like the bombed out church in the background. It kinda looks like your work. Did you make it? Fredrik (25 years ago, 4-May-00, to lugnet.org.us.nelug, lugnet.gaming)
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| | MiniFig Death...
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...Ok, well, I commented a week ago about theories I had about BrikWars (motto: "The best damn way to kill minifigs yet!"), so I finally got around to writing them down. Now admittedly, they are incredibly rough and ugly and nearly unreadable, but (...) (25 years ago, 4-May-00, to lugnet.gaming)
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| | Re: Brikwars 4/29/00 Pics are up
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(...) Yes... specifically, the one in this shot (URL) mine, which I mentioned to you earlier. I have to admit that by the time I made the changes I wanted (adding a third set of wheels, using the "spring axles", etc) mine is nowhere near as sturdy (...) (25 years ago, 4-May-00, to lugnet.org.us.nelug, lugnet.gaming)
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| | Re: Brikwars 4/29/00 Pics are up
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(...) Looks like you had lots of fun with the Brikwars session. And lots of cool creations present as well. Fredrik (25 years ago, 4-May-00, to lugnet.org.us.nelug, lugnet.gaming)
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| | Re: Brikwars 4/01/00 Pics are up
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oops! Those are from 04/01/00, not 04/29/00. These are NELUG's Brikwars I pics, not NELUG's Brikwars II. Sorry about that! shaun (...) (25 years ago, 3-May-00, to lugnet.org.us.nelug, lugnet.gaming)
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| | Brikwars 4/29/00 Pics are up
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All right, I know we're now going backwards in time, but I scanned in my pics from the 4/29/00 Brikwars event at the Charles River Museum of Industry. Also included are three battle maps, showing the chronology of events, the exchange of fire, and (...) (25 years ago, 3-May-00, to lugnet.org.us.nelug, lugnet.gaming)
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| | Re: NELUG 4/30/00 Brikwars Pics are up.
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(...) You make me sound so philosophical-like. For the record, what I was actually thinking was "why did I stay out so late last night?" eric (25 years ago, 2-May-00, to lugnet.org.us.nelug, lugnet.gaming)
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| | Re: NELUG 4/30/00 Brikwars Pics are up.
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That is Eric Joslin's fantastic burned out European-style cathedral. We should all nag him to post pictures of it, because it really is amazing in and of itself. It has statues, balconies, gargoyles, brown pews ... very impressive, even in its (...) (25 years ago, 2-May-00, to lugnet.org.us.nelug, lugnet.gaming)
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| | Re: NELUG 4/30/00 Brikwars Pics are up.
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(...) That would be me, the guy in the back of the same shot. It was supposed to look like it had been through heavy fire- I wanted to get a "Saving Private Ryan" devastated European village feel for my BrikWars Scenery. There is supposed to be more (...) (25 years ago, 2-May-00, to lugnet.org.us.nelug, lugnet.gaming)
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| | Re: NELUG 4/30/00 Brikwars Pics are up.
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Yes, I do have them all developed and in my grubby little claw-like hands - at my apartment, sadly, not here. I will bring them in and scan them tomorrow - there are some good ones in there. I'll post them on Brickshelf, and post the address (...) (25 years ago, 2-May-00, to lugnet.org.us.nelug, lugnet.gaming)
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| | Re: NELUG 4/30/00 Brikwars Pics are up.
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In lugnet.org.us.nelug, Shaun Sullivan writes: <snip> Wee! Sounds like you guys had a great time! Just wondering, who built that awesome church-like structure that appears at the foreground of this pic? (URL) can't quite make it out... looks like it (...) (25 years ago, 2-May-00, to lugnet.org.us.nelug, lugnet.gaming)
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| | Re: NELUG 4/30/00 Brikwars Pics are up.
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(...) Did your pics from the last battle ever make it onto the net? I missed them if they did. There were a couple I was looking forward to. I should just buy my own digital camera, eh? Or at least fix the film one I have. eric (25 years ago, 2-May-00, to lugnet.org.us.nelug, lugnet.gaming)
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| | Re: NELUG 4/30/00 Brikwars Pics are up.
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These look great, Eric! The set-up and landscaping looks as good as I remember it! Some of these pictures made me chuckle out loud. Just to supply some captions on some of the pics, for those who weren't in attendance: (URL) - it's often been said (...) (25 years ago, 2-May-00, to lugnet.org.us.nelug, lugnet.gaming)
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| | NELUG 4/30/00 Brikwars Pics are up.
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The Pictures for our most recent Brikwars game are up at the NELUG site. Either follow the link on the NELUG Main page. (URL) go directly there using this link. (URL) hope you all like them. There arn't that many close ups. I have a relatively low (...) (25 years ago, 2-May-00, to lugnet.org.us.nelug, lugnet.gaming)
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| | Re: BrikWars Links Page
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(...) I liii...iiike it. :) Way cool, Mike. (...) Technichally, they are Ken's pictures, as it was his digital camera that did all of the work. *I* don't mind, however. (...) Drew Lawrence (25 years ago, 2-May-00, to lugnet.gaming, lugnet.org.us.nelug, lugnet.org.us.wamalug, lugnet.loc.us.oh)
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| | Re: BrikWars Links Page
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(...) ...Write ups are on the way (we're just slow sometimes :-) ...you can go back to ignoring me now... wubwub stephen f roberts wamalug guy ((URL) #160 (25 years ago, 1-May-00, to lugnet.gaming, lugnet.org.us.nelug, lugnet.org.us.wamalug, lugnet.loc.us.oh)
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| | BrikWars Links Page
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I added a page to the BrikWars site with links to all the sites that have pictures of BrikWars games or other BrikWars-related material at (URL) Right now this includes (in order): 1. Drew Lawrence's coverage of the Ohio builders' game, and the (...) (25 years ago, 1-May-00, to lugnet.gaming, lugnet.org.us.nelug, lugnet.org.us.wamalug, lugnet.loc.us.oh)
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| | BrikWars in the Catacombs
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Wanted- A handful of players to play a one turn a week, play by email (but photos provided), dungeon hack kind of game, hand wavingly based on the BrikWars* rules. If you're interested (and I'll only take the first 4 or 5 people) email me asayc**. (...) (25 years ago, 26-Apr-00, to lugnet.castle, lugnet.gaming)
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| | Re: Can someone explain Brikwars to me??
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(...) The URL for everything BrikWars is: (URL) there and read all about it. FUT lugnet.fun.gaming. eric (25 years ago, 25-Apr-00, to lugnet.build, lugnet.gaming)
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| | Re: brikwars...
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(...) I read it, but it was many, many years ago. About all I remember is how the power armor worked, movement wise, and the dropships. I think I still have a copy somewhere, but its probably still packed up after moving two years ago. Jeff (...) (25 years ago, 25-Apr-00, to lugnet.gaming)
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| | BrikWars in the Catacombs
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All this whoo-ha about BrikWars* I don't know. It's enough to make one want to say something like this. Wanted- A handful of players to play a one turn a week, play by email (but photos provided), dungeon hack kind of game, hand wavingly based on (...) (25 years ago, 25-Apr-00, to lugnet.castle, lugnet.gaming)
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| | Re: brikwars...
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Have you read "Starship Troopers"? Not the craptacular Paul Verhoeven movie, but the Heinlein novel? RAH goes into quite a bit of detail on how his cap troops are in communication with each other; basically the grunts have radios with one channel (...) (25 years ago, 25-Apr-00, to lugnet.gaming)
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| | Re: brikwars...
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(...) I suppose it depends on exactly how the comm system is set up. I picture individual talk groups for each squad with the capability of squads or larger groups to switch to a common talk group if initiated by a higher authority. That is, one (...) (25 years ago, 25-Apr-00, to lugnet.gaming)
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| | Re: A bunch of questions concerning Medieval Brikwars
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(...) I don't know what I was thinking yesterday, I must have been on crack, this collision bit is all wrong. I hope nobody paid any attention. A Battering Ram is a big Club. TL0 CP1 RngCC UR2 Dmg1d6 (Stun to living targets) So, it would do 1d6 (...) (25 years ago, 24-Apr-00, to lugnet.gaming)
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| | Re: brikwars...
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(...) 'sides, usually command traffic is encrypted, which the average trooper won't have the eq to decode... (...) I'm not sure it should count as two attacks... I've seen batteries 20 miles apart shoot at the same target, at the very same second... (...) (25 years ago, 24-Apr-00, to lugnet.gaming)
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| | Re: brikwars...
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(...) ...:-) I didn't mean theyd turn off their comm, just they'd turn off the command frequency... leave the command frequency to the higher paygrades and all. (...) ...This is more like 'shoot that tank there!!' where all the members of a squad (...) (25 years ago, 24-Apr-00, to lugnet.gaming)
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| | NELUG BrikWars 04-29-2000
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This has been announced previously, and was discussed after the last BrikWars game and at Lizzy's, but: The New England Lego User's Group will be gathering at Brandeis University this coming Saturday (April 29th) to pound each other into the dirt (...) (25 years ago, 24-Apr-00, to lugnet.org.us.nelug, lugnet.gaming)
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| | Re: brikwars...
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(...) usually the field guys will be on their squad freq, while the squad commander is on both squad freq and command freq... but no one in their right mind will turn off his radio in a battle. Not unless you're looking for a warm place in a body (...) (25 years ago, 24-Apr-00, to lugnet.gaming)
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| | Re: brikwars...
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(...) ...They are more complex both beforehand and during, but if the player came up with a 'claw arm' during design, he could equip all his vehicles with them so it wouldn't be as complex during the game. that's the kind of idea I was thinkin of. (...) (25 years ago, 24-Apr-00, to lugnet.gaming)
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