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| | Re: Gencon At Indy
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| (...) Ahh, to have time to prep for Gen Con... My mother is occupying most of my time. I do hope to finish the 8 almost finished cutters I have, and perhaps build another ship. Note that any and all larger ships will be welcome. I should have the (...) (21 years ago, 15-Jul-03, to lugnet.org.glug, lugnet.gaming.brikwars)
| | | | Re: Gencon And HELP!
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| (...) I'll be the primary person in charge of all the ESPG gaming. I'll be bringing a pretty good sized fleet of ships (can't tell you just how big until I actually see how much fits in my luggage). (...) Hmm, not sure how much I can help here. The (...) (21 years ago, 15-Jul-03, to lugnet.org.glug, lugnet.gaming)
| | | | Re: Gencon At Indy
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| (...) Thanks for the report. I'm running my own trials of the Brick Battles scenarios this weekend, to figure out the same things. My two test groups are a bunch of warhammerites and a bunch of non-gamers; hopefully that will give me a good feel for (...) (21 years ago, 15-Jul-03, to lugnet.org.glug, lugnet.gaming.brikwars)
| | | | Re: Gencon And HELP!
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| (...) I'll be there, with the proverbial bells on. I'm GMing all the Brick Battles events, but will probably not have an opportunity to play much else, as I'm also running demos for Ad Astra Games. (...) Hmm. Well, as with any major convention, (...) (21 years ago, 15-Jul-03, to lugnet.org.glug, lugnet.gaming)
| | | | Gencon At Indy
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| The current slate a games at Gencon include several two-hour BrikWars demos, two six-hour BrikWars games, two Evil Stevies Pirate Game, two Pirate Wars games, a Mechaton game, maybe a robotics display, a combat comparision game. A long list am I (...) (21 years ago, 15-Jul-03, to lugnet.org.glug, lugnet.gaming.brikwars)
| | | | Gencon And HELP!
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| Well, the time is approaching, and the 4 best days of gaming come closer. So how many of you GLUG readers out there are making the trek to Indy and the first meeting of GLUG? What game(s) will you be playing? Will you be GMing? What Teklevel of (...) (21 years ago, 14-Jul-03, to lugnet.org.glug, lugnet.gaming)
| | | | Qwikwars?
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| Has anyone seen the new quikwars rules? They look pretty cool, but im thinking they might be better "Halo" style. Scatter weapons and vehicles throughout the battleground, then start off with a couple figs and see who gets the most kills in, say, 30 (...) (21 years ago, 13-Jul-03, to lugnet.gaming.brikwars)
| | | | Weekly Updates 07/11/03
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| Galactic Greetings! I have sent of all needed emails for Galactic Movement this week. I still have a number of other things in the works including some ship and sector registrations to look at and my own SMing to tend to. So if you feel you did not (...) (21 years ago, 11-Jul-03, to lugnet.gaming.starship)
| | | | Re: Battle Modules for Brikwars
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| In lugnet.gaming.brikwars, Gino A. Melone wrote: snip (...) Althought the very excellent troop stat calculator is on the web, an Excel sheet would be nice too. Where do you post them? Aaron (21 years ago, 11-Jul-03, to lugnet.gaming.brikwars, lugnet.events.brickfest, FTX)
| | | | Re: Battle Modules for Brikwars
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| Overall I think this is a very good idea. I've thought of doing something similar for BrikWars. I was thinking along the lines of a standard unit like train hobbyists use. This could be applied to buildings/bases/spaceships much like moonbase (...) (21 years ago, 11-Jul-03, to lugnet.gaming.brikwars, lugnet.events.brickfest, FTX)
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