| | Re: Elements of a brick oriented RPG
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In lugnet.fun.gaming, Frank Filz writes: <Major snippage> (...) If you ask me, and this is just my opinion, a great set of movement based rules would be one following the Playstation game Final Fantasy Tactics. Here's how it works, and would (...) (22 years ago, 14-May-02, to lugnet.gaming)
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| | Re: Elements of a brick oriented RPG
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(...) [snip] (...) Check out this (URL) started it a long time ago and have not had a chance to expand on it. Feel free to strip mine it for any ideas. It's Pure! Too Pure(dice). Best DaveG (22 years ago, 14-May-02, to lugnet.gaming)
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| | Elements of a brick oriented RPG
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I've been thinking about combining my hobbies of The Brick and Role Playing. The question is what is the best way to go about it. Some questions I've been asking myself: 1. Do I go with an existing RPG and just use LEGO bricks to build sets? 2. Do I (...) (22 years ago, 14-May-02, to lugnet.gaming, lugnet.castle, lugnet.pirates, lugnet.space, lugnet.western)
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| | Re: A LEGO game on the MSN Gaming Zone
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(...) (URL) I saw your post. It is a simple game play, but a great game. Like many highly addictive games (Bejeweled, Tetris, Solitare, etc.) the concept is easy to get and fun for hours. And hopefully we have the success those games have! Jake --- (...) (22 years ago, 13-May-02, to lugnet.gaming, lugnet.general)
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| | Re: A LEGO game on the MSN Gaming Zone
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(...) ...Whoa... This is a great game. Possibly more fun than junk bot :-) --- wubwub wubwub@wildlink.com jains.has.it <-- Jain's Guide www.sitcatsit.com <-- a guy and his cat www.wildlink.com <-- the wildlinks Start planning for BrickFest 2002! The (...) (22 years ago, 13-May-02, to lugnet.gaming)
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| | A LEGO game on the MSN Gaming Zone
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I got my MSN spam this morning and saw that they have a Lego game on the Gaming Zone called Stack-It, wherein the player has a limited number of bricks and must build them as high as possible. Simple, but could be entertaining for a little while. (...) (22 years ago, 13-May-02, to lugnet.general, lugnet.gaming, lugnet.mediawatch)
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| | Wamalug BrikWars game - 5/12/2002
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Here are the pictures I took of the Brikwars game, The Battle for Buttercat, we played at Sunday's Wamalug meeting: (URL) there aren't more, it wasn't easy to get good shots of the corridors and such. Jeff (22 years ago, 13-May-02, to lugnet.gaming, lugnet.org.us.wamalug)
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| | Re: Anyone going to Gencon?
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(...) Interesting, what sorts of LEGO events? (22 years ago, 23-Jul-01, to lugnet.gaming, lugnet.pirates, lugnet.loc.us.il, lugnet.loc.us.wi)
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| | Re: Buffalos
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(...) All the info you could want about horses can be found in Chapter Nine of the 2001 edition: (URL) not any kind of an expert on buffalos but I figure the stats for Draft Horses would be a good place to start: " Draft Horse: CP:10 Mv:8" Pwr:4 (...) (22 years ago, 8-May-02, to lugnet.western, lugnet.gaming)
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| | Re: BrikWars Aiming question
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(...) I would say that the gunner can only aim if the vehicle is standing still. Arguments could be made either way though. - Mike. (22 years ago, 6-May-02, to lugnet.gaming)
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| | Re: Pirate Wars/BrikWars at Gaming Cons
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(...) You could add BrickFest and Steve Jackson wrote here that he was running at Origins. Chris (22 years ago, 5-May-02, to lugnet.events, lugnet.gaming, lugnet.pirates)
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| | Jain's Guide reborn!
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...Total overhaul of Jain's Guide to the Fighting Figs and Equipment of the Sector! ...Jain's is now fully database powered and supports remote reporter access meaning that no-matter where the story breaks, you can log into Jain's and submit your (...) (23 years ago, 2-May-02, to lugnet.space, lugnet.gaming)
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| | BrikWars Aiming question
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If a troop is playing gunner on a moving vehicle, does the vehicles movement count against his ability to aim for a full turn? I'm unclear if it is movement of any kind that hinders aiming- trying to shoot a deer during an earthquake. OR if aiming (...) (23 years ago, 30-Apr-02, to lugnet.gaming)
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| | Re: Auto-fire rule question
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(...) Absolutely, the modifier is that since there are that many more potential targets, you're making that many more rolls. You've got the wrong idea about the way these things work, there is no bullet that 'misses' the first guy. You're making the (...) (23 years ago, 27-Apr-02, to lugnet.gaming)
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| | Re: Auto-fire rule question
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(...) This does sound like the best option. I understand that you're chances of hitting someone/thing important should be low, but every bullet that misses the first guy might hit the next guy. If you fire a full clip into a large crowd, you're (...) (23 years ago, 27-Apr-02, to lugnet.gaming)
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| | Re: Auto-fire rule question
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(...) Depending on which optional rules you use. In the simplest case, this trooper would have to limit hislef to a 15 degree firing arc. Another thing you could try (although it's a stretch) is to say that if a target is large enough that it would (...) (23 years ago, 26-Apr-02, to lugnet.gaming)
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| | Re: Auto-fire rule question
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(...) With an eye towards reality, this isn't actually as absurd as it sounds. Automatic fire is rather inaccurate (at least with traditional weapons, after about the 3rd bullet, recoil has moved the weapon so much that it's no longer pointing where (...) (23 years ago, 26-Apr-02, to lugnet.gaming)
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| | Auto-fire rule question
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Auto-fire rule question for Mike and/or anyone who has used the rules: If a troopers skill is 1d6, max roll is: 6 and the penalty for a 30degree arc is: -2 Max roll is now 4 the AutoUsage rating on Impact Rifle is: 5 Then there is NO WAY a trooper (...) (23 years ago, 26-Apr-02, to lugnet.gaming)
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| | New Junkbot online at www.lego.com
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For those Junkbot addicts out there, there is a new version called Junkbot Undercover online now. Martin (see you in the highscore table) (23 years ago, 25-Apr-02, to lugnet.gaming)
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| | Re: Pirate Wars/BrikWars at Gaming Cons
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(...) Ok, I have just started a schedule of Pirate gaming at (URL) please e-mail or post here with details. If you happen to have current links to Pirate Wars, I need to update my page and the Lugnet page. Frank (who figured he'd better start doing (...) (23 years ago, 19-Apr-02, to lugnet.events, lugnet.gaming, lugnet.pirates)
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