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Subject: 
Re: Improv-ed Medieval BrikWars
Newsgroups: 
lugnet.gaming, lugnet.castle, lugnet.loc.us.ma.bos
Date: 
Sun, 26 Nov 2000 04:19:31 GMT
Viewed: 
6 times
  
In lugnet.fun.gaming, Mike Rayhawk writes:
I could have sworn I saw some Castle World characters and buildings in those
pictures.   It seems awful gutsy to risk them in such a pitched battle.

Well yeah - not really. It was kinda an unspoken agreement ahead of time not
to damage the buildings. As for the people, it's easy to reassemble them!

Wouldn't it be something if you could use BrikWars to determine the fates of
clashing CW empires?  It's almost hard to imagine.

Well, I think that could be cool for a different kind of org. A lot of
people lately have been talking about combining CW and PBBs, but I'm not
sure that's what CW is all about. CW is not by far limiting any other orgs
from forming, and it would be cool to have a different org running RPGs or
PBBs as a method of determining empires' fates.

-Shiri



Message has 1 Reply:
  Re: Improv-ed Medieval BrikWars
 
"Shiri Dori" <shirid@hotmail.com> wrote in message news:G4M6oJ.8ts@lugnet.com... (...) of (...) You could keep CW as it is essentially, but mirror the CW universe and have it played out in a series of Brikwars games where CW participants are (...) (24 years ago, 26-Nov-00, to lugnet.gaming, lugnet.castle, lugnet.loc.us.ma.bos)

Message is in Reply To:
  Re: Improv-ed Medieval BrikWars
 
(...) pictures. It seems awful gutsy to risk them in such a pitched battle. Wouldn't it be something if you could use BrikWars to determine the fates of clashing CW empires? It's almost hard to imagine. - Mike. (24 years ago, 26-Nov-00, to lugnet.gaming, lugnet.castle, lugnet.loc.us.ma.bos)

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