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 Castle / Castle Organizations / 169 (-20)
  Encounters on the island of mist(Sorjin Clytaemestra Jais Redwulf Volldai and Vincent Gage)
 
Hi guys on the island of mist I need help. I want to visit every part of the island on my journy and want to encouter some people. From bricktania can i boorow Clytaemestra? I have already remade her with my bricks. Also Jais Redwulf from the (...) (25 years ago, 25-Jan-02, to lugnet.castle.org)
 
  Island of Mist chapter 2 Attack
 
I just had to do another I was on a roll. The next one will be the longest i have done so far. I wrote them all so far but i have olny let you chapters 1 and 2. 2 is short about 2 the same as 1. It's called attack enjoy. (URL) (25 years ago, 23-Jan-02, to lugnet.castle.org)
 
  Re: How are things around the IOM?
 
(...) Realy it has been a while. I sent my stuff for the Island of Mist to castle world and got no replie or realy anything. I was not aware that the mist is going to be cleared. Any idea how the mist go there in the first place? Douse it have (...) (25 years ago, 22-Jan-02, to lugnet.castle.org)
 
  Re: How are things around the IOM?
 
(...) Do we have an ETA on those maps? And possibly a site update. I dont mean to pester, but it has been awhile! -Dave Amos (25 years ago, 22-Jan-02, to lugnet.castle.org)
 
  Re: How are things around the IOM?
 
Hi Dave and all, From an administrative standpoint, I gotta say the only reason we aren't moving ahead is we don't have the maps. When we get the next map sections finished, things will continue. Hopefully that's very, very soon. Otherwise, I (...) (25 years ago, 6-Jan-02, to lugnet.castle.org)
 
  Re: How are things around the IOM?
 
(...) I've been planning to start building at town of my own with resources on the isle. The Wurmhold would be proud to trade with the Bricktanesians, in both goods and information. As a matter of fact, you'll probably be seeing Krain's airship fly (...) (25 years ago, 5-Jan-02, to lugnet.castle.org)
 
  Re: How are things around the IOM?
 
Hey Dave, I've been thinking pretty much the same as you, and I'm sure it's just the holiday season that's been causing the slowdown. I'm currently working on a few stories for the IOM and for CW, so I'm still in it, it's just not progressing at a (...) (25 years ago, 5-Jan-02, to lugnet.castle.org)
 
  How are things around the IOM?
 
Hello, hello. I hope your holidays were well, and you recieved many more bricks to add to IOM campaigns! I have noticed a slowing in the momentum of the IOM (at least in terms of lugnet postings) and I hope its only the holiday season. I myself have (...) (25 years ago, 5-Jan-02, to lugnet.castle.org)
 
  Re: Xcalabur's Lair Relaunch
 
Chris, I like the site design, it makes it easy to find things. The rock scorpion is cool, too, just the kind of thing that would populate The Great Desert (I'll have to build a couple!). And I really like the mixture of characters that you have in (...) (25 years ago, 3-Jan-02, to lugnet.castle.org, lugnet.castle)
 
  Re: Xcalabur's Lair Relaunch
 
(...) Or maybe the moral is to always check it in NS4.7, since if it works there, it'll work anywhere, since it dislikes errors. A very admirable quality, if you ask me. Jeff (25 years ago, 2-Jan-02, to lugnet.castle.org, lugnet.castle, lugnet.build.minifigs, lugnet.build.mecha, lugnet.space)
 
  Re: Xcalabur's Lair Relaunch
 
(...) A few specific comments: I like your story- that's a great start and you have a nice range of characters. And the sets are wonderful. Will you be joining Shiri and I in our quiet corner of the Isle? And Morgana's helm is great... love those (...) (25 years ago, 2-Jan-02, to lugnet.castle.org)
 
  Re: Xcalabur's Lair Relaunch
 
Hey Chris! Great stuff, as usual. Your characters are very unique and full of personality, and I'm still in love with your Wizard's tower. One question, though. I've been waiting forever for you and Shiri's characters to have a nice crossover (...) (25 years ago, 2-Jan-02, to lugnet.castle.org, lugnet.castle, lugnet.build.minifigs, lugnet.build.mecha, lugnet.space)
 
  Re: Xcalabur's Lair Relaunch
 
(...) Yeah, netscape 4.7 totally sucks. However, netscape 6.2 (the latest version, based off the geko rendering engine and mozilla codebase) doesnt. (25 years ago, 2-Jan-02, to lugnet.castle.org, lugnet.castle, lugnet.build.minifigs, lugnet.build.mecha, lugnet.space)
 
  Re: Xcalabur's Lair Relaunch
 
There is no </body> tag in there. Might be responsible the moral of the story is steer clear of NS4.7 (or any other flavor of netscape) and its patented Ugly Filter :) -- James Stacey ---...--- www.minifig.co.uk #925 - I'm a citizen of Legoland (...) (25 years ago, 2-Jan-02, to lugnet.castle.org, lugnet.castle, lugnet.build.minifigs, lugnet.build.mecha, lugnet.space)
 
  Re: Xcalabur's Lair Relaunch
 
(...) Works fine for me in mozilla 0.9.7 (25 years ago, 2-Jan-02, to lugnet.castle.org, lugnet.castle, lugnet.build.minifigs, lugnet.build.mecha, lugnet.space)
 
  Re: Xcalabur's Lair Relaunch
 
(...) All I see is a blank black page with a small banner at the top (using NS4.79). Perhaps there is an unclosed table or something? Jeff (25 years ago, 2-Jan-02, to lugnet.castle.org, lugnet.castle, lugnet.build.minifigs, lugnet.build.mecha, lugnet.space)
 
  Re: Xcalabur's Lair Relaunch
 
(...) Thanks Wilson. I wanted to have something to give it a bit of flare. (...) 'Preciate the comments. Unfortunately, the throneroom was just a temporary deal; I scrapped it soon after I took the pics. The dock is still together, simply because I (...) (25 years ago, 2-Jan-02, to lugnet.castle.org, lugnet.castle)
 
  Re: Xcalabur's Lair Relaunch
 
(...) layout, and the mouse-over box at the top is just plain cool! (...) Cool story! So we finally find out who that mysterious stowaway is :-). That hall that the meeting took place in was really cool, do you have any other shots of it, or was it (...) (25 years ago, 1-Jan-02, to lugnet.castle.org, lugnet.castle)
 
  Xcalabur's Lair Relaunch
 
(Please set FUT's) Hi all, I got fed up with Geocities, so I moved. Topcities is home now. I also cleaned a lot of stuff up, and I hope I made everything easily navigable (is that a word?) Soo, now the specifics: For the CW'ers and castlefolk: New (...) (25 years ago, 1-Jan-02, to lugnet.castle.org, lugnet.castle, lugnet.build.minifigs, lugnet.build.mecha, lugnet.space)  
 
  Re: Chapter two of my Unnamed chronicles up
 
(...) As long as it didn't cross the line, I'm cool with it :) (...) I realized that as I was doing this. Lots and lots of text. But as you said, I was already getting a LOT of images. Some of the interplay would be lost if the text was spread out (...) (25 years ago, 17-Dec-01, to lugnet.castle.org, lugnet.castle)

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