Subject:
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Re: Top 8 ways to get out of a slump ...
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Newsgroups:
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lugnet.castle
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Date:
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Mon, 15 Jan 2001 20:51:45 GMT
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Viewed:
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660 times
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> In lugnet.castle, Pawel Nazarewicz writes:
> > I'm sure I'm not the only one that has been in one of those. They tend to
> > last anywhere from a day to six months to maybe even longer. The questions
> > is: What can you do about them once they are there? I have been through
> > enough of them to accumulate a few ideas from personal experience. These
> > are some of the things that worked as a pick-me-up for me:
Good ideas. Another one that I haven't seen anyone else say yet is to
switch themes. If you're in a rut in Castle, try some Space or Town stuff.
This will get you focused on something completely different and give you a
new building perspective. It can also help if you are completely blocked by
getting you going again. Ideas tend to gather momentum so getting going in
a different theme should help generate ideas in your "original" theme.
Tim
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Message has 1 Reply: | | Re: Top 8 ways to get out of a slump ...
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| In lugnet.castle, Timothy D. Freshly replied to Pawel with: (...) How about a switch in time? And if you look to history for models, go to books hoping to find that very buildable inspiration! Take this as a plug for my Ancient Theme contest... (...) (24 years ago, 15-Jan-01, to lugnet.castle)
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Message is in Reply To:
| | Re: Top 8 ways to get out of a slump ...
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| (...) I like this idea. Sometimes I try to get detailed early on in a project and end up with something I didn't plan to have. Usually it'll look cool but I won't be pleased with it. (...) This has been a real problem for me. I tend to think really (...) (24 years ago, 15-Jan-01, to lugnet.castle)
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