Subject:
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Re: Top 8 ways to get out of a slump ...
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Newsgroups:
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lugnet.castle, lugnet.build
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Date:
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Mon, 15 Jan 2001 07:28:48 GMT
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Viewed:
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626 times
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(I agree with Mark, so XP to .build)
In lugnet.castle, Pawel Nazarewicz writes:
> 1) Get Detail Oriented.
<snip>
> Or an Inn.
<snip>
> 6) Think Small. Start with a character and then think of what crazy stuff
> happens to them. Before you know it, they need an enemy, a friend, a
> setting (forest, castle, etc), and you are on your way.
>
> 7) Write A Story. This will help you get detail oriented too ... you can
> pack in a lot of action into a small setting (like an inn or tavern).
To Pawel's defense (not that he needs any, his ideas are all great ;-), his
few ideas got me out of my own builder's block back around November-December
of last year. Felix, Scar and Peck came first, then my inn, and it just kept
going from there... he advised me to start with a few characters, and it
worked!! Dunno where I'd be without him today ;-)
later all,
-Shiri
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Message is in Reply To:
| | Top 8 ways to get out of a slump ...
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| I'm sure I'm not the only one that has been in one of those. They tend to last anywhere from a day to six months to maybe even longer. The questions is: What can you do about them once they are there? I have been through enough of them to accumulate (...) (24 years ago, 15-Jan-01, to lugnet.castle) !
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