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 Castle / 17645 (-10)
  The Horde Gathers...
 
After reading the suggestions for my Orc War Wagon, I decided to alter it. And after I did so, I decided to, just for fun, assemble the Horde. (URL) I created a double sized wolf head from my Orc Wolf Rider designs, and added it to my wagon. Because (...) (21 years ago, 3-Aug-03, to lugnet.castle, lugnet.general, FTX)
 
  Re: Orc War Wagon
 
Put some overhead protection for those orcs pushing the wagon. They're going to get hit with enemy arrow fire! -Aaron "Anthony Sava" <savatheaggie@yahoo.com> wrote in message news:HIzDx2.1BLF@lugnet.com... (...) (URL) (...) Orcish (...) war (...) (...) (21 years ago, 2-Aug-03, to lugnet.castle)
 
  Re: Orc War Wagon
 
In lugnet.castle, Anthony Sava wrote: snip (...) snip (...) Hello Anthony, It's a good start with some nice details already, but I'm happy to give you some suggestions. 1 - Try to mix in some black details between the brown, an Orc war device may (...) (21 years ago, 2-Aug-03, to lugnet.castle, FTX)
 
  Orc War Wagon
 
Hey Folks, Onishi Shinji built a new Goblin War Machine: (URL) And it got me inspired to make myself an Orcish War Machine, as well as a Orcish War Standard. Now I'm not sure what that four barreled thing on Onishi's war machine is, other than a (...) (21 years ago, 2-Aug-03, to lugnet.castle, lugnet.general, FTX)
 
  Re: Green Dragon v2 & 3
 
(...) Hey Lenny, your dragon is coming along nicely. Green is always a good choice for lizardy, reptillian things. And the accent colors were a good choice too, at least I think so. Here are a few suggestions if you'd care to read them: Widen the (...) (21 years ago, 1-Aug-03, to lugnet.castle, lugnet.build.mecha, FTX)
 
  Re: Green Dragon v2 & 3
 
(...) Hmm, looking at this and the head i really think the whole part below the head needs to be enlarged, it really all seeems out of proportion to the head. I suggest either shrinking the head and lose some of the details or make the body larger (...) (21 years ago, 1-Aug-03, to lugnet.castle, lugnet.build.mecha, FTX)
 
  Green Dragon v2 & 3
 
I played a bit with body and have produced a latest version. (URL) folder> Version 3: Latest (URL) differences include: grey under belly wings new, improved hands cool horns red eye instead of trans-red things that need development: legs body shape (...) (21 years ago, 1-Aug-03, to lugnet.castle, lugnet.build.mecha, FTX)  
 
  Re: Green Dragon
 
(...) well, matt thanks for the feedback. however, i wasn't planning on using traditional hinges, or on stacking them. i used click hinges and places them side to side.. with joints at the hips, knees, and ankles. the biggest problem is not the (...) (21 years ago, 1-Aug-03, to lugnet.castle, FTX)
 
  Re: Green Dragon
 
(...) Your first priority will of course be the most difficult, since the entire weight of the model will be exerted on those legs (assuming the arms are crossed or in a fighting position). I'll just theorize on this and guess that a system of (...) (21 years ago, 1-Aug-03, to lugnet.castle, FTX)
 
  BrickQuest--Real Site Release
 
Except for the Modules page which I posted about on Tuesday, what was up on the BrickQuest website was outdated materials for review before playtesting. I have now updated the website and have post-playtesting, post-Gencon rules and monster stats (...) (21 years ago, 1-Aug-03, to lugnet.gaming, lugnet.castle, lugnet.games, lugnet.org.glug) ! 


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