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I played a bit with body and have produced a latest version.
folder
Version 3: Latest
differences include:
- grey under belly
- wings
- new, improved hands
- cool horns
- red eye instead of trans-red
things that need development:
- legs
- body shape - head seems out of proportion with the body
here is also an interim (v2) version:
problems with the v2:
- tail and neck were too long, creating problems in balancing
- also made it look sluggish
- cone horns looked dumb
feedback or suggestions are totally welcome (especially from the mech peeps) -
and keep in note that hell be making the trip with my to BF, so suggestions can
also be made there.
-lenny
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Message has 2 Replies: | | Re: Green Dragon v2 & 3
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| (...) Hmm, looking at this and the head i really think the whole part below the head needs to be enlarged, it really all seeems out of proportion to the head. I suggest either shrinking the head and lose some of the details or make the body larger (...) (21 years ago, 1-Aug-03, to lugnet.castle, lugnet.build.mecha, FTX)
| | | Re: Green Dragon v2 & 3
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| (...) Hey Lenny, your dragon is coming along nicely. Green is always a good choice for lizardy, reptillian things. And the accent colors were a good choice too, at least I think so. Here are a few suggestions if you'd care to read them: Widen the (...) (21 years ago, 1-Aug-03, to lugnet.castle, lugnet.build.mecha, FTX)
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Message is in Reply To:
| | Green Dragon
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| (URL) call it a work in progress. current plans for improvement include: 1. creating a body (expanding the link where the arms are) to include legs which will support the weight 2. give it a light grey underbelly 3. give it a finished tail 4. wings (...) (21 years ago, 31-Jul-03, to lugnet.castle, lugnet.build.mecha, FTX)
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