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 Castle / 15890 (-20)
  Re: The Epic of the Beyhadur
 
(...) Thanks! (...) The camera I use is a ~$200 dollar HP digital camera: (URL) the way to go. it cuts down time it takes to do this by yards and yards. My wife split it with me. Oh yeah, and re-chargable batteries are a MUST! I go through a four (...) (22 years ago, 4-Feb-03, to lugnet.castle)
 
  Re: Mount Kofar Temple
 
Hi Leonard, Nice. I especially like the throne room. How do you hang the torches on the walls? Is it that 1x2 brick with the technic pin coming out? Bruce (22 years ago, 4-Feb-03, to lugnet.castle)
 
  Re: The Epic of the Beyhadur
 
(...) That is the most refreshing thing I have seen around here in some time! Great job Lenny. Can't wait to see what happens next. As for the process you mentioned, I'd love to try it, but it takes longer than a week for me to deal with photography (...) (22 years ago, 4-Feb-03, to lugnet.castle)
 
  Re: The Epic of the Beyhadur
 
(...) Exactly. Nothing against Anthony Sava's storytelling style, though. (...) It's not horrible, but I have to stop and think about the words a little more. It's your design style though, and go with it. It is a neat font, though. (...) He kind of (...) (22 years ago, 4-Feb-03, to lugnet.castle)
 
  Re: The Epic of the Beyhadur
 
(...) Adrian: I think the comics are the best way to storytell with LEGO.. maximum Lego involved and lots of action! I think it also makes the read less 'painful' and goes quicker. Is it really that hard to read? I was thinking of doing the whole (...) (22 years ago, 4-Feb-03, to lugnet.castle)
 
  Re: The Epic of the Beyhadur
 
(...) Nice start, though your choice of font for the narrative text is a little difficult to read. I've always liked the comic book style storytelling (as is shown by my Castle World and Vader stories) Adrian -- (URL) (22 years ago, 4-Feb-03, to lugnet.castle)
 
  Re: The Epic of the Beyhadur
 
(...) Hey Matt, Thanks for the feedback. The biblicalness, while totally unlike myself personally (a hardened cynic), comes really easily (prolly from being a preacher's kid). My wife said the same thing. What do you mean a more detailed version? (...) (22 years ago, 4-Feb-03, to lugnet.castle)
 
  Re: The Epic of the Beyhadur
 
(...) Thanks for the feedback. Yes there will be only 4 chapters - but the 2nd and 3rd chapters are MUCH longer! and will be divided up into "parts" for easier digestion. All in all the story will have almost 100 pictures! I hope to be able to get (...) (22 years ago, 4-Feb-03, to lugnet.castle)
 
  Re: Avalonnia : Medieval Town update
 
Hi Tanya, (...) Thanks. (...) As I wrote to matt, the english is my problem :-( Denix (22 years ago, 4-Feb-03, to lugnet.castle)
 
  Re: Avalonnia : Medieval Town update
 
Hi Matt, (...) I know. It's my problem. My site would be in english but my english is not so good and I don't have the time to translate and adapt all of may texts. (...) Thanks ;-) (...) I have made the inside of the Inn, a new plate is complete (...) (22 years ago, 4-Feb-03, to lugnet.castle)
 
  Re: Avalonnia : Medieval Town update
 
Hi Lenny, (...) I hope too ;-) I really woulk like to make a huge town. But it'll take time and money :-( (...) Thanks ;-) Denix (22 years ago, 4-Feb-03, to lugnet.castle)
 
  Re: A complete Medieval Marketplace street
 
(...) Hi George, First off, Thanks for your reply. Secondly, alas they are all all ready in pieces in my suitcase (I leave tommorrow), so I can't expand. When I get settled I have some huge projects planned (this would only be a small part of (...) (22 years ago, 4-Feb-03, to lugnet.castle)
 
  Re: The Castle Game
 
SNIP Hi, (...) See my reply to Matt Hein. I would like to avoid these all together. (...) Great! Don't forget me : ) (...) Sorry, I was refering to game money.... See my other post in reply to Matt. (...) Sounds great, though there are those who (...) (22 years ago, 4-Feb-03, to lugnet.castle)
 
  Re: The Castle Game
 
SNIP Hi, (...) Well, not exactly. I would like to be able to play without using magic myself (any form) or encountering it. It isn't that I want something more interesting so much as I really prefer historical. My idea on this is that on entering (...) (22 years ago, 4-Feb-03, to lugnet.castle)
 
  Re: Who is bad in Castle Lego ?
 
(...) I guess that's why they call the set 6099, "Traitor Transport", because the Royal Knight has changed allegiences and joined his enemy (the Fright (k)Nights)in fine "benedict arnold" style. :) Ben (22 years ago, 4-Feb-03, to lugnet.castle)
 
  Re: Avalonnia : Medieval Town update
 
Beautiful work, Denis! I have just enough French to understand in general terms your descriptions, but I wish it were easier for me! ;) I never learned to think in French, so I think I'll have to dig out the dusty old translation dictionary to get (...) (22 years ago, 4-Feb-03, to lugnet.castle)
 
  Re: Who is bad in Castle Lego ?
 
(...) That knight also belongs to the Royal Knights (the same one from 6090). Love LEGO Levo Castle Yaron "Webrain" Dori (22 years ago, 4-Feb-03, to lugnet.castle)
 
  Re: The Epic of the Beyhadur
 
(...) Well, that was an interesting read. Nice photography and scenery detail. The story was most interesting as well and it's nice to see you're taking a biblical take on it. (but do you plan a more detailed version of this same string of events?) (...) (22 years ago, 4-Feb-03, to lugnet.castle)
 
  Re: Avalonnia : Medieval Town update
 
(...) Well, you site is screaming at me to learn french. (why did I ever take spanish? :) Anyway, great job with everything by far. Even though the site isn't translated, it's not really needed since your creations stand out well enough. (but the (...) (22 years ago, 4-Feb-03, to lugnet.castle)
 
  Re: Who is bad in Castle Lego ?
 
(...) Yes - set 6087 supports this, but also: Fright Knights (Bad) vs Royal Knights (Good) in set 6097 and: Fright Knights (Bad) vs some other generic knightly fellow that I can't place (presumably Good) in set 6047/6099 Cheers Richie (22 years ago, 3-Feb-03, to lugnet.castle)


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